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Advanced [show]


Geoffrey Graeme, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his monstrous two handed axe. His right hand appears badly burned and disfigured. His red hair and beard is wavy and long. His skin is flawless and his gray eyes scan people very quickly.

Personality: He acts crazy and hedonistic. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Geoffrey was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and to find somewhere to settle down

Ideals: Extrovert. Flaws: Hedonist. Bonds: Attractive. Occupation: Cook

Voice: Tuts and clicks tongue

Attributes [hide]

Geoffrey Graeme, Male Human Rogue 4
Medium (5'9") Human, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 13 (+1)14 (+2) 17 (+3)13 (+1)
Skills Acrobatics +5, Insight +5
Senses Passive Perception 13
Languages Common, Aquan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5

Possessions: Sard (70 gp). Hematite (13 gp). Amber (130 gp). Red spinel (130 gp). 1 Minor magic item.


Social Check DCs


Richard Dryden, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a faded coat and loose pants complete with Stetson hat. His moppish white hair is in a traditional bowl cut. He has green eyes and a grey hat with a green feather.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He feeds upon the attention of others.

History: Richard was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He inherited the family business which he has now maintained for 2 years.

Motivation: He has passion for adventuring and risk; and to be a jeweler again

Flaws: Racist. Bonds: Attractive, Job, Adventurer. Occupation: Adventurer

Voice: Uses sign language

Attributes [hide]

Richard Dryden, Male Human Adept 2
Medium (6'3") Human, Lawful Evil (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 10 (+0)16 (+3) 13 (+1)11 (+0)
Skills Intimidation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Orc
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 70 gp.


Social Check DCs


Bidreked Grrrmmballhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of greatswords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His green crest is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bidreked fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting, Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Attractive. Occupation: Detective

Voice: Uses lots of figures of speech

Attributes [hide]

Bidreked Grrrmmballhyst, Male Dragonborn Barbarian 9
Medium (6'1") Dragonborn, Chaotic Good (CR 9)
Armor Class 13
Hit Points 85 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)15 (+2) 9 (-1)18 (+4)
Skills Athletics +3, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Elven, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +6

Possessions: 110000 cp. Silver-plated steel longsword with jet jewel in hilt (900 gp).


Social Check DCs


Chem Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dull green sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His hair is black and very short. His black eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is frequently practicing swordplay.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Tiefling Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.

Motivation: A rival would like him out of the picture; and to reunite with his old friends

Flaws: Shy, Disease. Bonds: Military, Adventurer, Criminal record. Occupation: Miller

Voice: Speaks with squeezed throat

Attributes [hide]

Chem Tolerance, Male Tiefling Commoner 12
Medium (6'4") Tiefling, Lawful Evil (CR 12)
Armor Class 10
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)9 (-1) 9 (-1)17 (+3)
Skills Insight +3, Nature +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. Amber (60 gp). Red-brown spinel (60 gp). Jasper (80 gp). Rose (80 gp). Deep blue spinel (600 gp). Moonstone (80 gp). Iolite (80 gp). Red-brown spinel (60 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aust Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears tight fitting clothing which further accentuates his frame. His white hair is still thick. His hazel eyes peer out from beneath his Stetson green hat.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was raised in a plains tribe. He found a children's book about a Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: He's attracted to the PC; and obtaining odd cultural elven artifacts is his passion

Ideals: Athletic, Justice. Bonds: Attractive, Has a crush, Nature, Adventurer. Occupation: Marshal

Voice: Slurs words

Attributes [hide]

Aust Sylvaranth, Male Elf Aristocrat 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 pp.


Social Check DCs

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