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NPC Generator

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Nalral Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple white robe with grey stripes complete with hood. His blonde hair and beard is wavy and long. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Nalral is depressed about a lot of things. He tends to be a nihilist. Nalral is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Nalral was raised in a hard working conservative environment. A gifted student he started as a Carter, but he got bored and became a Navigator. He then took over the family business and is one of the better Navigator for hire.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed. Bonds: Family, Job, Immigrant. Occupation: Navigator

Voice: Spanish accent

Attributes [hide]

Nalral Stoutale, Male Dwarf Expert 12
Medium (3'11") Dwarf, Chaotic Evil (CR 12)
Armor Class 10
Hit Points 92 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)15 (+2) 14 (+2)10 (+0)
Skills Investigation +6, Stealth +4
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 1000 gp. Black opal (1200 gp). Sardonyx (20 gp). Alexandrite (200 gp). Aquamarine (200 gp). Deep blue spinel (200 gp). Chalcedony (20 gp). Star ruby (1200 gp). Black pearl (200 gp). Black pearl (200 gp). White opal (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zog Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and brown robe with the hood down. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a skull on it. His hair is greying and his face has many wrinkles. His half smiles and green eyes are beguiling and draw you in.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As long as the job gets done he does not care how it got done.

History: Zog was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He found a children's book about a Half-Orc Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and a need for knowledge about a nearby landmark

Ideals: Persistence, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Fletcher

Voice: Slow speaker

Attributes [hide]

Zog Hastings, Male Half-Orc Commoner 4
Medium (5'11") Half-Orc, Lawful Evil (CR 4)
Armor Class 13
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Olunt Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears a robe, a symbol of the four houses of cards around his neck, and a shortspear on his belt. He has a hunchback. His white hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is happy with his job as a Roofer. He turns his eye from what people do, preferring to live and let live. He is a very good compulsive liar and kleptomaniac.

History: Born in the west to a Roofer, Olunt learned a great deal about his father's area of expertise. A gypsy cursed him at a young age, leading to his ugly appearance. He's also a talented Fletcher, but doesn't like to broadcast it.

Motivation: He is a bit of a kleptomaniac.

Ideals: Fighting. Flaws: Ugly, Insane. Bonds: Job, Criminal record. Occupation: Roofer

Voice: Stutters

Attributes [hide]

Olunt Rakankrak, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 13 (+1)9 (-1)
Skills Insight +3, Performance +1
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Elven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134200000

Possessions: 140 pp. Hematite (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Kâka Upton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'7", this man tends to wear a large blue jacket. His red hair is still thick. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Apothecary first and foremost. He believes firmly that knowledge should be universal. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.

Motivation: Balancing his hectic life and new Apothecary responsibilities is difficult; and an old rival family wants him found

Ideals: Artistic. Flaws: Addict, Insane. Bonds: Job, Family, Military. Occupation: Apothecary

Voice: Sore throat, cough

Attributes [hide]

Kâka Upton, Male Half-Orc Sorcerer 11
Medium (5'7") Half-Orc, Lawful Neutral (CR 11)
Armor Class 9
Hit Points 49 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +3 / 3d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 70 pp.


Social Check DCs


Silent Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a worn and beaten armor. His cinnamon fur is drawn into a tight pony tail with a skull scrunchie. His eyes are hazel and catlike.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born a particularly ugly child, much to the horror of his parents. Cursed with lycanthropy at a very young age, Silent has worked very hard to control his curse. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.

Motivation: Someone believes him a fraud; and revenge

Ideals: Opinionated. Flaws: Ugly, Disease. Bonds: Adventurer, Enemies. Occupation: Cartwright

Voice: Booming voice

Attributes [hide]

Silent Shore, Male Tabaxi Cleric 3
Medium (6'3") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)11 (+0) 14 (+2)17 (+3)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. Brown-green garnet (40 gp). Red-brown spinel (40 gp). Red spinel (40 gp).


Social Check DCs

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