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NPC Generator

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Advanced [show]


Dain Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is greying and his face has many wrinkles. His brown eyes dart from person to person to random spaces in the air.

Personality: He has always had a great fascination with Dwarven culture. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Gifted from a young age, Dain studied abroad. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He bought a crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Dwarven compassion; and retire the richest man in the south

Ideals: Entrepeneur, Fighting, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Masseuse

Voice: Australian accent

Attributes [hide]

Dain Strakeln, Male Dwarf Bard 10
Medium (4'4") Dwarf, Neutral Good (CR 10)
Armor Class 12
Hit Points 49 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 9 (-1)9 (-1)
Skills Nature +6, Religion +6
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Celestial
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1433320

Possessions: Banded agate (16 gp). Black opal (400 gp). Hematite (16 gp). Rose (60 gp). Onyx (60 gp).


Social Check DCs


Kairon Pandaemonium, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. His hair is chestnut and curly. He is baby faced.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south his family was never financially stable. He took every job he could get his hands on, but the opportunities for Tieflings in the south were limited. He left for the south, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Bonds: Attractive, Poor, Immigrant. Occupation: Layabout

Voice: Slow speaker

Attributes [hide]

Kairon Pandaemonium, Male Tiefling Rogue 16
Medium (5'1") Tiefling, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 106 (16d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)19 (+4) 13 (+1)16 (+3)
Skills Deception +8, Religion +9
Senses Passive Perception 11
Languages Common, Elven, Goblin, Ignan, Auran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1

Possessions: 11000 gp. Embroidered and bejeweled glove (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Solid gold idol (900 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Fire opal pendant on a fine gold chain (2100 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He wears round tiny glasses practically rammed into his face.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Animal Trainer arts, while his mother instructed him in etiquette, music and courtly manner. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality.

Ideals: Extrovert. Bonds: Adventurer, Attractive, Job, Rich. Occupation: Animal Trainer

Voice: Cold and demanding tone

Attributes [hide]

Delg Brawnanvil, Male Dwarf Paladin 6
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 49 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, History +4
Senses Passive Perception 11
Languages Common, Dwarven, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 300 gp.


Social Check DCs


Nordak Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears rags and sports a simple walking cane. He has a very tight haircut. His eyes are violet and he is always smoking a pipe.

Personality: He can speak with the recently deceased. He is obsessed with his god.

History: Born in the north to a Fletcher, Nordak learned a great deal about his father's area of expertise. His parents enrolled him in a Barbarian school at a young age so that he could practice his psionic talents. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and to be a herbalist again

Ideals: Gifted. Bonds: Poor, Religious, Job, Adventurer. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Nordak Eversharp, Male Dwarf Barbarian 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 24 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)16 (+3) 8 (-1)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Terran, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 300 sp. 1 Masterwork Common Melee.


Social Check DCs


Fulbar Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and is well dressed, constantly wearing a brown suit, green shirt, and black tie. His skin is also unnaturally pale. He has a small bristly mustache and wavy black hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of southern immigrants he idolized his father. In his 11th year, his parents were killed by a orcs raid, leaving Fulbar alone in the world. After a stint in an orphanage, he was adopted. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: A deep hatred of orcs.

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Fulbar Underfoot, Male Halfling Commoner 12
Small (3'0") Halfling, Neutral Evil (CR 12)
Armor Class 16
Hit Points 58 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 15 (+2)10 (+0) 16 (+3)10 (+0)
Skills Investigation +4, Sleight of Hand +9
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5

Possessions: 100 pp. Golden circlet with four aquamarines (4000 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp).


Social Check DCs

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