Traki Othronus, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'4" when asserting himself. He has a long golden beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Traki was born with his mother's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To reunite with his old friends; and meet up once more with his childhood friend
Ideals: Philantrophist, Joker. Bonds: Attractive, Nature, Adventurer. Occupation: Dyer
Voice: Booming voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 12 (+1) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Celestial, Goblin
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp.
Aelar Remein, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears baggy violet pantaloons and a white scarf. He is bristling with hidden weapons, mostly whips and pickaxes. His golden hair is thinning but still full. His gray eyes are passionate and lively.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.
Motivation: To protect his home; and he is a bit of a kleptomaniac
Ideals: Justice. Flaws: Ugly. Bonds: Criminal record, Military, Guardian. Occupation: Weaver
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
Possessions: 900 gp. 1 Minor magic item.
Hupe Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears professional attire. His hair is auburn and curly. His hazel eyes are slightly larger than normal.
Personality: While he acts the brute, he is far gentler than he would appear. He takes great joy in being the best Sage in town.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Through the years after Hupe was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Hupe's mother didn't care for him much, and the feeling was mutual. He's also a talented Interpreter, but doesn't like to broadcast it.
Motivation: To be a Interpreter again.
Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Sage
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 14 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +4
Possessions: 12000 cp. 1 Minor magic item.
Whurbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing a long, black, dusty cloak. He has wavy blonde hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A powerful necromancer made him what he is. Whurbin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels threatened by others.
Ideals: Joker. Flaws: Ugly, Fearful. Bonds: Poor, Mentor, Nature. Occupation: Bounty Hunter
Voice: Soothing and warm
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2000 cp. 1 Masterwork Common Ranged Weapon.
Cimer Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in an above average manner. His chestnut hair is slicked back into a classic pompadour. He has gold eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born to a poor family in the city he treasured whatever gifts he got. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Being a Masseuse kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He has decided he is irredeemable.
Bonds: Attractive, Job, Slave, Poor, Criminal record. Occupation: Masseuse
Voice: Switch between two voices
Attributes [hide]
Medium (6'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: Deep green spinel (130 gp). Malachite (16 gp). Moonstone (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!