Aust Liadon, Male Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are violet.
Personality: Aust hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was raised in a white middle class family as the only child. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.
Motivation: To find somewhere to settle down; and to end his boredom
Ideals: Artistic, Justice. Flaws: Mundane. Bonds: Attractive. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'10") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 9 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +5
Possessions: Just what you see.
Gimble Nackle, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears his golden hair up. His face is covered beneath a completely black helmet.
Personality: He can speak with the recently deceased. He also has developed a complete distrust of the Server profession.
History: His parents moved while he was still in utero so he is the first generation to be born here. His martial abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Expand his business; and retire the richest man in the east
Ideals: Entrepeneur, Gifted. Bonds: Job, Immigrant. Occupation: Actor
Voice: Scandinavian accent
Attributes [hide]
Small (3'4") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 400 gp.
Barendd Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He does not wear sleeves and tends to eschew shirts when he can avoid it. His white hair is still thick. His eyes are amber and he is always smoking a pipe.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Barendd hails from a village terrorized by illithids. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has set out to sabotage the competition.
Motivation: Further expansion of business; and balancing his hectic life and new miller responsibilities is difficult
Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Miller
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 23 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Dûgza Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. His hair, while still mostly chestnut, has prominent grey streaks. His blue eyes lackadaisically let the world flow into them.
Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.
History: Gifted from a young age, Dûgza studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He used his abilities to travel the world and help people.
Motivation: Marry his brother to traveling adventurers; and to be a bather again
Ideals: Philantrophist, Gifted. Flaws: Selfish. Bonds: Job, Family. Occupation: Barber
Voice: Sore throat, cough
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 7)
Armor Class 10
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 15 (+2) | 9 (-1) | 17 (+3) | 8 (-1) |
Senses Passive Perception 16
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 400 gp.
Nalral Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail and is in decent physical shape. His black hair is heavily combed to the left. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Nalral isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world.
Ideals: Impeccable, Philantrophist, Logical. Flaws: Addict. Bonds: Rich. Occupation: Butcher
Voice: Jamaican accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 18 (+4) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Terran, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 1000 cp.
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Their contribution stands as a beacon of hope for all adventurers!