Flame In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear flannel. He keeps his long cinnamon fur kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: He has a massive crush on the younger sibling of the Interpreter who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tabaxi people; and to settle down with his crush
Flaws: Antagonistic, Racist. Bonds: Has a crush, Adventurer, Nature. Occupation: Interpreter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 16)
Armor Class 14
Hit Points 78 (16d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Elven
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 6 | 6 | 6 | 6 |
Possessions: 7000 gp. Blue quartz (11 gp). Black star sapphire (700 gp). Deep blue spinel (200 gp). Golden pearl (50 gp). Jacinth (4000 gp). Rose (60 gp). Deep blue spinel (200 gp). Rhodochrosite (11 gp). Golden yellow topaz (200 gp). Banded agate (11 gp). Moonstone (60 gp). Aquamarine (200 gp). Obsidian (11 gp). Black pearl (200 gp). Alexandrite (200 gp). Black star sapphire (700 gp). Chrysoberyl (50 gp). Banded agate (11 gp). Star ruby (700 gp). Amber (50 gp). Bloodstone (60 gp). Rose (60 gp).
Tordek Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he typically wears a sleeveless long coat of deep tan leather and dull black iron scale mail. He keeps his white hair in a pixie cut. He wears an eyepatch.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in the east, but his parents moved at a very young age to the south. Tordek was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Mayor. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Ugly, Greedy. Bonds: Job, Immigrant, Adventurer. Occupation: Mayor
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +1
Possessions: 100 gp. Tourmaline (80 gp).
Himo Teinithra, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He has a large grey mantle and cape that has been intricately interwoven into his green robe. His brown hair is matted, messy, and big. His brown eyes are slightly larger than normal.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He also hits on women, regardless of circumstances.
History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants his loneliness to end.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Has a crush, Nature. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 8 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 1 Buckler.
Nithther Grrrmmballhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a violet top hat and violet clothes. He wears his gold crest up. His eyes are red.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has had some formal music training, and achieved minor success. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic. Flaws: Emotional. Bonds: Adventurer. Occupation: Butcher
Voice: Switch between two voices
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 88 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +4
Possessions: 150 pp.
Erias Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His black hair is matted, messy, and big. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.
Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world
Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Scribe
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 19 (+4) | 12 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!