Oloric Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a long white beard with little hanging trinkets. His gray eyes have a joyful gleam in them most of the time.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. As long as the job gets done he does not care how it got done.
History: He got into the Layabout business at a young age. Through the years after Oloric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Oloric's mother didn't care for him much, and the feeling was mutual. He became a Layabout soon after.
Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.
Ideals: Disciplined, Professionalism. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Layabout
Voice: Hollow voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 72 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 1000 gp.
Lewis Langley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He is tall, broad shouldered and powerfully built. He sports a long red beard, and similarly colored long hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: When he was but 6 years old his parents immigrated from the east. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Immigrant. Occupation: Map Maker
Voice: German accent
Attributes [hide]
Medium (6'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp. Red garnet (50 gp).
Theren Withrethin, Male Elf [Permalink]
Personal [hide]
Description: This man wears bulky grey painted plate armor, and sports empty pouches on his belt. He has done his best to style his brown hair to look like a famous performer. His eyes are likewise gray. His teeth are white and perfect.
Personality: Theren is depressed about a lot of things. He tends to be a nihilist. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.
Motivation: Marry his sister to traveling adventurers.
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Map Maker
Voice: Indian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 14 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Zedaar Skaarzborroosh, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan shirt with thin green vertical stripes and grey pants. His black crest is long and unkept. His red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: A powerful brothel owner made him what he is. His family was turned out during the war. He and his family wandered north to less war torn lands. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Nothing but the best is good enough for him; and he's repulsed by the pc
Ideals: Impeccable. Flaws: Ugly, Antagonistic, PTSD. Bonds: Mentor. Occupation: Barrister
Voice: Eastern European accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp. 4 Alchemist’s fire. 4 Antitoxin.
Five Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'9" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a blue and white handkerchief worn on his left side. His long black fur is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Through the years after Five was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Five's mother didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Wants his loneliness to end; and regain custody of his son
Ideals: Gifted. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Family. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: Golden yellow topaz (500 gp). Golden yellow topaz (500 gp).
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Their contribution stands as a beacon of hope for all adventurers!
