Cagak Hackney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a blue shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. He has a long red beard with little hanging trinkets. He wears a mask on his face.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Detective work with an outfit from a few towns over. Detective work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Detective.
Motivation: He desires power and/or immortality; and he is greedy
Ideals: Disciplined. Bonds: Military, Rich, Job, Adventurer. Occupation: Detective
Voice: Rolls R's
Attributes [hide]
Medium (6'3") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 134 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 10 (+0) | 18 (+4) | 7 (-2) |
Senses Passive Perception 18
Languages Common, Orc
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dalgal Torevir, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is short and golden. He is very pretty but has cold, dead eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: Born to a Masseuse, his mother struggled to pay the bills. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to travel the world and help people.
Motivation: To pay off his debts; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Philantrophist. Bonds: Attractive, Criminal record, Poor, Debt. Occupation: Hunter
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Neutral Evil (CR 10)
Armor Class 10
Hit Points 73 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 0 | 0 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.
Kiirith Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man wears skinny pants and wears a grey and green robe with the hood down. His red crest is matted, messy, and big. His eyes are a pleasant red.
Personality: Kiirith is depressed about a lot of things. He tends to be a nihilist. He does not trust anyone and sleeps with one eye open.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. Recently the stress of being a Carter has made it difficult for him to sleep.
Motivation: Sabotage a competitor; and he feels kind of lost in life
Flaws: Ugly, Depressed, Insomniac. Bonds: Religious, Job. Occupation: Carter
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 14 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Goblin, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 10000 cp. 1 Half-Plate.
Norsko Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears many layers of old clothing at all times. He wears a Stetson hat to cover his moderate length brown hair. His brown eyes lackadaisically let the world flow into them.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of southern immigrants he idolized his father. When money was particularly tight he was walking through alleys when he overheard a Spy hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often.
Ideals: Athletic, Passionate. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Spy
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Evil (CR 9)
Armor Class 13
Hit Points 60 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Aquan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: An abacus with copper, silver and gold markers (70 gp). Old masterpiece painting (2300 gp).
Gormogord Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a tan costume with the symbols of death on his torso. His brown hair is styled in orderly dreadlocks. His eyes are hazel and catlike.
Personality: Eccentric and domineering, Gormogord will drive conversation. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born in the west. When money was particularly tight he was walking through alleys when he overheard a Gardener hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and he's attracted to the pc
Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Small (3'0") Halfling, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 36 (3d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 1400 sp.
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Their contribution stands as a beacon of hope for all adventurers!