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NPC Generator

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Advanced [show]


Aust Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He is an epitome of beauty. His hair is red, silky, and of moderate length. His green eyes are slightly larger than normal.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He enjoys reading and quiet.

History: He got into the Interpreter business at a young age. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He then took over the family business and is one of the better Interpreter for hire.

Motivation: To share knowledge with the world; and he is unsatisfied with his job

Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Job, Criminal record. Occupation: Interpreter

Voice: Forgets to breathe while speaking

Attributes [hide]

Aust Sylvaranth, Male Elf Ranger 12
Medium (4'10") Elf, True Neutral (CR 12)
Armor Class 11
Hit Points 56 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Animal Handling +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Dwarven, Gnome
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Adran Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He dresses well, wearing brown shirts, loose pants, and blazers most of the time. He has a moderate pudge and is not very fit. His hair is cut close to his head. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Adran was born with his mother's beautiful face. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adran took refuge in the large cave and found the beat up monstrous two handed axe and armor he uses now. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Elven artifacts is his passion.

Ideals: Disciplined, Entrepeneur. Bonds: Attractive, Nature, Adventurer. Occupation: Sculptor

Voice: Spits and sputters

Attributes [hide]

Adran Ofandrus, Male Elf Warrior 10
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)15 (+2) 12 (+1)16 (+3)
Skills Investigation +6, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Draconic, Abyssal
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2

Possessions: 60 pp.


Social Check DCs


Hubert Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he tends to wear a large black jacket. His auburn hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Hubert was born the youngest of three triplets. His father had invested heavily in several trade routes and wanted him to inherit them. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He wants to meet his childhood hero.

Bonds: Job, Adventurer, Family, Rich. Occupation: Body Guard

Voice: Speaks with a cold

Attributes [hide]

Hubert Woodhouse, Male Half-Elf Wizard 5
Medium (5'0") Half-Elf, True Neutral (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Druidic, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343210

Possessions: 1 Superior lock. 1 Climber’s kit.


Social Check DCs


Thamior Amastacia, Male Elf [Permalink]

Personal [hide]

Description: Standing 5'4", this man tends to wear a large tan jacket. His hair is always cut to a buzz. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Thamior hails from a village terrorized by giants. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's attracted to the PC; and a deep hatred of giants

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Adventurer, Enemies, Has a crush. Occupation: Barrister

Voice: Low and grunting

Attributes [hide]

Thamior Amastacia, Male Elf Wizard 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)12 (+1) 11 (+0)9 (-1)
Skills Animal Handling +2, Deception +1
Senses Passive Perception 10
Languages Common, Elven, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Fonkin Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars. He carries with him a set of shortbows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His white hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. Further he is a bit of a stoner and is frequently out of it.

History: He was born in the south, but his parents moved at a very young age to the east. Fonkin was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Tanner. He used his abilities to travel the world and help people.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Philantrophist. Flaws: Addict. Bonds: Attractive, Immigrant. Occupation: Tanner

Voice: Excited and jittery

Attributes [hide]

Fonkin Glittergem, Male Gnome Monk 4
Small (3'7") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)13 (+1) 10 (+0)17 (+3)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 47000 sp. Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item.


Social Check DCs

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