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NPC Generator

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Advanced [show]


Theriatis Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Armorer. He has wavy black hair. His violet unseeing eyes seem to look past you.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the north his family was never financially stable. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Being a Armorer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants a kiss; and he's attracted to the pc

Ideals: Joker, Entrepeneur. Flaws: Disease. Bonds: Poor, Criminal record, Has a crush. Occupation: Armorer

Voice: Dark and ominous

Attributes [hide]

Theriatis Cithreth, Male Elf Rogue 3
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 18 (+4)13 (+1)
Skills Athletics +4, Deception +3
Senses Passive Perception 14
Languages Common, Elven, Druidic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3

Possessions: 300 gp. Tiger eye turquoise (16 gp). Coral (70 gp).


Social Check DCs


Mantus Dread, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His long silver hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: Aggressive, abrasive, and angry, Mantus embodies much of what other species detest in the Tieflings. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the north. His parents enrolled him in a Fighter school at a young age so that he could practice his arcane talents. After a long history of fighting, Mantus and his spouse have recently divorced.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Immigrant, Family. Occupation: Servant

Voice: Soft and melodious

Attributes [hide]

Mantus Dread, Male Tiefling Fighter 4
Medium (5'3") Tiefling, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)16 (+3) 18 (+4)14 (+2)
Skills Acrobatics +2, Medicine +6
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +6

Possessions: 300 gp. Blue star sapphire (800 gp). Fire opal (800 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp).


Social Check DCs


Xappan Pain, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tight fitting yellow shirt and pants. His white hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is happy with his job as a Detective. He turns his eye from what people do, preferring to live and let live. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Detective arts, while his father instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He used his abilities to trick people and travel the world for free.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Bonds: Job, Rich, Criminal record. Occupation: Detective

Voice: Voice breaks

Attributes [hide]

Xappan Pain, Male Tiefling Ranger 5
Medium (5'10") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +4, Athletics +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs


Balam Anguish, Male Tiefling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His attire stands in sharp contrast to his kukri, which is beautifully polished and possesses an ornate carving of a dagger on it. He wears a small hat to hide his balding. He wears a mask on his face.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: From birth he was tutored by a cruel and relentless mentor. Through the years after Balam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Balam's mother didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Doesn't want to be a Soapmaker and was forced into it by his family; and marry his sister to traveling adventurers

Flaws: Antagonistic, Fearful, Secretive. Bonds: Mentor, Family. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Balam Anguish, Male Tiefling Paladin 3
Medium (5'7") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 13 (+1)15 (+2) 11 (+0)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 400 gp. A life-sized copper and silver statuette of a cockatrice. (90 gp). 1 Disguise kit.


Social Check DCs


Trail Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His lavender fur, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He feeds upon the attention of others.

History: He got into the Merchant business at a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has worked as a Merchant like his mother before him.

Motivation: Sabotage a competitor; and balancing his hectic life and new merchant responsibilities is difficult

Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Job, Mentor. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Trail Blossom, Male Tabaxi Aristocrat 5
Medium (6'10") Tabaxi, True Neutral (CR 5)
Armor Class 11
Hit Points 49 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 15 (+2)15 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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