Flask In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright black and grey, and wears rings and necklaces with large, colorful gems. He has no fur. His copper eyes are slightly larger than normal.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the west. His first spouse was a Blacksmith, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He became a Bowyer soon after.
Motivation: To reunite with his absent father; and expand his business
Ideals: Disciplined. Flaws: Ugly. Bonds: Rich, Job, Immigrant, Family. Occupation: Bowyer
Voice: Mousy voice
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 8)
Armor Class 14
Hit Points 39 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 13 (+1) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 700 gp.
Korfel Iranapha, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His whole body is exceptionally muscular. He has shaved his head bald. His fierce brown eyes like to dwell on things.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Sold as a small child to a slaver, Korfel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it.
Flaws: Depressed, Fearful. Bonds: Rich, Immigrant, Mentor. Occupation: Actor
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 13)
Armor Class 13
Hit Points 67 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 1 | 0 |
Possessions: 300 pp. Finely wrought small gold bracelet (50 gp). Jeweled gold crown (3000 gp).
Skog Hadleigh, Male Half-Orc [Permalink]
Personal [hide]
Description: This western man wears tight fitting clothing which further accentuates his frame. His clothes are grease stained in places. His golden hair is smooth and relatively long. His hazel eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He never wears the same outfit twice, unless he absolutely has to.
History: Born in the west to a Locksmith, Skog learned a great deal about his father's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job.
Ideals: Joker, Artistic. Bonds: Attractive, Poor, Immigrant, Job. Occupation: Locksmith
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 28 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 18 (+4) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 400 gp. 1 Minor magic item.
Lance Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear darkened spectacles and heavy clothing, no matter the weather. His golden hair is matted, messy, and big. His eyes, though not visible through his cowl, are violet.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants revenge against dire rats.
Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Animal Trainer
Voice: Pronounces O like U
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 24 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.
Fonkin Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He acts crazy and hedonistic. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born a particularly ugly child, much to the horror of his parents. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Hedonist, Ugly. Bonds: Rich, Slave, In love. Occupation: Laborer
Voice: Italian accent
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +4
Possessions: 600 gp. Violet garnet (800 gp). Jet (140 gp).
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