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NPC Generator

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Don Home, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'5" and wears long strands of amber and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a blonde handlebar mustache and slicked back blonde hair. His brown eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born to a pair of adventurers, Don grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. By chance he met his brother recently and the two have been together since.

Motivation: He desires power and/or immortality.

Flaws: Shy, Racist. Bonds: Rich, Adventurer, Family. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Don Home, Male Human Monk 1
Medium (6'5") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 15 (+2)13 (+1)
Skills Athletics +2, Deception +3
Senses Passive Perception 12
Languages Common, Celestial, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +3

Possessions: 2 Antitoxin.


Social Check DCs


Robert Gracey, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He is bristling with hidden weapons, mostly longbows and scimitars. His red hair is lengthy and is close to two feet long. He has gleaming, smiling gray eyes.

Personality: Eccentric and domineering, Robert will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has decided he is irredeemable; and seeks redemption

Ideals: Extrovert, Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Criminal record. Occupation: Shepherd

Voice: Speaks with back of mouth

Attributes [hide]

Robert Gracey, Male Human Adept 1
Medium (5'9") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)9 (-1) 10 (+0)14 (+2)
Skills Investigation +1, Nature +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 4000 cp. Jade (50 gp).


Social Check DCs


Gerald Stansfield, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he is wearing colorful clothing, dressed as a Stableman. He wears his golden hair up in a very large beehive style do. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. Around other people he will do his best to conceal his emotions and appear jolly.

History: Gifted from a young age, Gerald studied abroad. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted arcane powers by his dying sister.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Opinionated, Gifted. Flaws: Disease, Shy, Fearful. Occupation: Stableman

Voice: Loud with bravado

Attributes [hide]

Gerald Stansfield, Male Human Paladin 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)15 (+2) 10 (+0)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 5000 cp. 1 Darkwood Shield.


Social Check DCs


Wobbles Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a brown shirt with thin white vertical stripes and violet pants. His red hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He plays an instrument quite well.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has never given up on his dancing dream.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Immigrant, Mentor. Occupation: Armorer

Voice: Low rumbling, strings words together

Attributes [hide]

Wobbles Musgraben, Male Gnome Barbarian 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 14
Hit Points 13 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)12 (+1) 11 (+0)10 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Orc
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 600 sp.


Social Check DCs


Tree Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a lot of dark rich colors, with gold accents, and sports empty pouches on his belt. His brown fur is smooth and relatively long. His eyes, though not visible through his cowl, are blue.

Personality: Overbrimming with self-confidence, Tree isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.

History: Born in the north his family was never financially stable. He was an apprentice working in his mother's forge. He has worked as a Architect like his mother before him.

Motivation: Sabotage a competitor.

Ideals: Impeccable, Persistence. Bonds: Attractive, Poor, Job. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Tree Timber, Male Tabaxi Cleric 3
Medium (5'10") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)15 (+2) 13 (+1)14 (+2)
Skills Intimidation +4, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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