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Advanced [show]


Nicholas Clayton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, but even with his fine clothing he looks run-down. He wears his white hair up in a very large beehive style do. He has hazel eyes.

Personality: He loves telling others what to do and how they should feel about things. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and to find somewhere to settle down

Ideals: Opinionated, Optimist, Athletic. Flaws: Mundane. Bonds: Enemies. Occupation: Mercenary

Voice: Thin and wheezing

Attributes [hide]

Nicholas Clayton, Male Human Commoner 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 12 (+1)10 (+0) 14 (+2)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 100 sp. Rock crystal (40 gp). 1 Alchemist’s fire.


Social Check DCs


Varis Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black hair is still thick. This violet eyed northerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised by priests from a young age. He was an adventurer many years ago and he formed a blood bond with his Elven companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Flaws: Ugly, Cynical. Bonds: Adventurer, Religious, Mentor. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Varis Xiloscient, Male Elf Fighter 7
Medium (4'8") Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)14 (+2) 9 (-1)11 (+0)
Skills Insight +2, Performance +3
Senses Passive Perception 9
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 900 gp. Deep green spinel (100 gp). Violet garnet (300 gp).


Social Check DCs


Uthemar Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He usually wears his red robe and has his scimitar always slung over his shoulder. His hair is golden and curly. His amber eyes peer out from beneath his deerstalker red hat.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born several months after his father was called into army service. His homeland was ravaged by war and he spent much of his life rebuilding it. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Opinionated. Flaws: Ugly, Impulsive, PTSD. Bonds: Military. Occupation: Mercenary

Voice: Speaks in third person

Attributes [hide]

Uthemar Koehlanna, Male Elf Monk 3
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)17 (+3) 17 (+3)14 (+2)
Skills Animal Handling +5, Religion +5
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Orc, Aquan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 sp. Carnelian (40 gp). Jade (80 gp). Red garnet (80 gp).


Social Check DCs


Patrick Westbrook, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a grey armored body suit, with a simple black line shooting up and back down. He has auburn hair. He wears a mask on his face.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: From birth he was tutored by a cruel and relentless mentor. Patrick was born on a far western desert where he grew up under the tutelage of his mother, an expert Ploughman. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist. Bonds: Immigrant, Attractive, Mentor. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Patrick Westbrook, Male Human Ranger 1
Medium (5'10") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 9 (-1)11 (+0) 10 (+0)10 (+0)
Skills Persuasion +2, Stealth +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2000 cp.


Social Check DCs


Glim Timbers, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears baggy grey pantaloons and a violet scarf. His red hair is drawn into a tight pony tail with a card scrunchie. He has gleaming, smiling green eyes.

Personality: Glim wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is obsessed with his god.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 14th year, his parents were killed by a brigands raid, leaving Glim alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.

Ideals: Disciplined. Flaws: Antagonistic. Bonds: Religious, Enemies. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Glim Timbers, Male Gnome Paladin 2
Small (3'8") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)10 (+0) 13 (+1)17 (+3)
Skills Persuasion +5, Stealth +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 80 gp.


Social Check DCs

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