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Advanced [show]


Vondal Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a black shirt with thin green vertical stripes and brown pants. His clothes are grease stained in places. He has done his best to style his chestnut hair to look like a famous performer. His gray eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He always tries to repair and not replace. It was this mentality that drove him into the Fortune-teller business.

History: Sold as a small child to a brothel owner, Vondal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. He moves from town to town, unable to find a place to settle.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Persistence. Bonds: Poor, Immigrant, Adventurer, Mentor. Occupation: Fortune-teller

Voice: Shortens vowels

Attributes [hide]

Vondal Silveraxe, Male Dwarf Monk 9
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 12
Hit Points 62 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)14 (+2) 10 (+0)13 (+1)
Skills Nature +5
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4

Possessions: 1000 gp. 1 Minor magic item.


Social Check DCs


Cockaby Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He typically wears black cloth garments or leather armor. He is bristling with hidden weapons, mostly swords and spears. With a patchy brown beard and wild brown hair. He has gray eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born in the east, but his parents moved at a very young age to the north. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He desires power and/or immortality; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice. Flaws: Insane. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Fisher

Voice: Old thin voice

Attributes [hide]

Cockaby Boondiggles, Male Gnome Druid 7
Small (3'4") Gnome, Neutral Evil (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 15 (+2)15 (+2) 10 (+0)15 (+2)
Skills Nature +5, Survival +3
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Elven
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp.


Social Check DCs


Mord Landon, Male Half-Orc [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a white suit, tan shirt, and white tie. His skin is fair and his fingers are delicate and long. His auburn hair and beard is wavy and long. His eyes are likewise blue.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a Gardener, his mother struggled to pay the bills. Like his mother and his brother before him, after school he went straight into learning to become a Animal Trainer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and sabotage a competitor

Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job, Enemies. Occupation: Animal Trainer

Voice: Scottish accent

Attributes [hide]

Mord Landon, Male Half-Orc Adept 7
Medium (6'7") Half-Orc, Neutral Evil (CR 7)
Armor Class 12
Hit Points 55 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)11 (+0) 15 (+2)8 (-1)
Skills Investigation +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332000

Possessions: 3000 sp.


Social Check DCs


Spear Of Wine, Male Tabaxi [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is constantly adorned with expensive silk clothing, often dyed in bright black and blue, and wears rings and necklaces with large, colorful gems. His fur is cut close to his head. His yellow eyes dart from person to person to random spaces in the air.

Personality: Prone to second guessing himself, he comes off as nervous. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born in the east. He went to a religious school and was inspired by the priests there in charitable deeds. He now mingles about in high society.

Motivation: Retire the richest man in the east; and his religion dominates his actions

Ideals: Philantrophist, Entrepeneur. Flaws: Shy. Bonds: Rich, Immigrant, Religious. Occupation: Tailor

Voice: Nasally tone

Attributes [hide]

Spear Of Wine, Male Tabaxi Commoner 9
Medium (5'0") Tabaxi, True Neutral (CR 9)
Armor Class 13
Hit Points 46 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 16 (+3)14 (+2)
Skills Animal Handling +6, History +4
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Olgoth Snape, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of opal and short yellow dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His thin eyebrows rest above his beady hazel eyes.

Personality: Olgoth is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. His job bores him to no end. He has decided to make it more interesting.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He has recently gotten a pet goose that steals things from people.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Extrovert. Flaws: Ugly. Bonds: Rich, Adventurer, Criminal record. Occupation: Healer

Voice: Smooth and feminine

Attributes [hide]

Olgoth Snape, Male Half-Orc Aristocrat 1
Medium (5'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)14 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Goblin, Infernal
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0

Possessions: 4000 cp.


Social Check DCs

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