Hamil Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: This slender man stands about 3'0". He wears a fine chain shirt which he covers with brown colored cloaks and clothing. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He invites people to come help in his community garden.
History: He was born in the west. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: His spouse's relatives view him with great suspicion; and marry his brother to traveling adventurers
Ideals: Philantrophist. Flaws: Insane, Greedy. Bonds: Immigrant, Family. Occupation: Shoemaker
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Halfling
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 1300 gp.
Theriatis Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He very much looks the part of a Sculptor. He has a slight overbite and is overall scrawny. His auburn hair is still thick. This gray eyed westerner is not easily forgotten.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is an amazing painter.
History: Theriatis was born the youngest of three triplets. While studying, he fell in love. They married and had a son. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their son. He worked as a Sculptor, and he later adopted a second son.
Motivation: His spouse's relatives view him with great suspicion; and sabotage a competitor
Ideals: Joker, Gifted. Bonds: Job, Family, In love. Occupation: Sculptor
Voice: Voice breaks
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Auran, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Old masterpiece painting (700 gp).
Aldous Lindsey, Male Human [Permalink]
Personal [hide]
Description: Standing 5'1", this man wears a white shirt with thin grey vertical stripes and blue pants. His deerstalker hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is skeptical of what others tell him and is slow to trust.
History: Aldous hails from a village terrorized by giants. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Revenge.
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Merchant
Voice: Dutch accent
Attributes [hide]
Medium (5'1") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp.
Cairn Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: A 6'4" eastern man, he wears pastel painted combat armor at almost all times. His hair is blue, silky, and of moderate length. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his white eyes.
Personality: He can speak with the recently deceased. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He has worked as a Merchant like his mother before him.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Gifted. Bonds: Attractive, Slave, Job. Occupation: Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant, Aquan, Celestial, Halfling
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 100 gp. 1 Masterwork manacles. 1 Simple lock.
Pog Timbers, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'6" and likes to wear grey tank tops with pastel pants. He keeps his auburn hair in a pixie cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: Pog speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: He was born to a criminal king-pin and mafia family At some point he was captured by brigands and was tortured. After several years of this he finally managed to escape. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Impeccable. Bonds: Attractive, Enemies, Criminal record, Slave. Occupation: Doctor
Voice: Timid voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 16 (+3) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 130 gp.
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Their contribution stands as a beacon of hope for all adventurers!