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NPC Generator

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Advanced [show]


Wymar Garrick, Male Human [Permalink]

Personal [hide]

Description: A 5'4" northern man, he wears a tattered pair of loose violet pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a colorful flower in his golden hair. He wears large thick round spectacles.

Personality: Prone to second guessing himself, he comes off as nervous. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Fletcher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was granted martial powers by his dying sister.

Motivation: He wants to get laid; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Attractive, Mentor. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Wymar Garrick, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 9 (-1)11 (+0)
Skills History +4, Persuasion +2
Senses Passive Perception 9
Languages Common, Undercommon, Infernal
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 9000 sp.


Social Check DCs


Bertram Beverly, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he typically wears tan cloth garments or leather armor, and is pretty ugly. He has wavy white hair. His eyes are green.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not believe in violence as a means to an end. He is a dedicated Assassin but believes his peers are too gung-ho.

History: Born to a poor family in the city he treasured whatever gifts he got. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He was granted druidic powers by his dying brother.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has money and likes to spend it

Ideals: Pacifist, Gifted. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Assassin

Voice: Spits and sputters

Attributes [hide]

Bertram Beverly, Male Human Warrior 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 11 (+0)17 (+3)
Skills Deception +5, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Manfred Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many grey ritualistic tattoos. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his silver hair down. His amber eyes are slightly larger than normal.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. As long as the job gets done he does not care how it got done.

History: Manfred was born the youngest of three triplets. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Marry his sister to traveling adventurers; and his relatives are trying to arrange a marriage

Ideals: Joker, Professionalism. Bonds: Adventurer, Family, Immigrant. Occupation: Fletcher

Voice: Sounds elderly

Attributes [hide]

Manfred Rutland, Male Human Wizard 1
Medium (5'0") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: Just what you see.


Social Check DCs


Gerbo Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a grey coat, and carries greatswords. His brown hair is cut jaggedly and amateurishly. He has several tiny ruby earrings on each ear.

Personality: He is business-like. He takes instructions and follows them to the letter. Further he is a bit of a stoner and is frequently out of it.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Professionalism. Flaws: Addict, Disease. Bonds: Rich. Occupation: Marshal

Voice: Smooth and feminine

Attributes [hide]

Gerbo Daergel, Male Gnome Aristocrat 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)14 (+2) 16 (+3)14 (+2)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 13
Languages Common, Gnome, Celestial, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 40 pp.


Social Check DCs


Bhevek Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man has the majority of his body covered in plate. His moppish red hair is in a traditional bowl cut. This blue eyed westerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When money was particularly tight he was walking through alleys when he overheard a Bellfounder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. After a long history of fighting, Bhevek and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and expand his business

Ideals: Disciplined, Opinionated. Flaws: Antagonistic. Bonds: Poor. Occupation: Bellfounder

Voice: Spits and sputters

Attributes [hide]

Bhevek Hogcollar, Male Halfling Barbarian 16
Small (2'11") Halfling, Lawful Evil (CR 16)
Armor Class 15
Hit Points 182 (16d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 19 (+4)15 (+2) 16 (+3)13 (+1)
Skills Athletics +6, Survival +8
Senses Passive Perception 13
Languages Common, Halfling, Gnoll, Gnome
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +8

Possessions: 11000 gp. Silver comb with moonstones (800 gp). An abacus with copper, silver and gold markers (130 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp). Sapphire pendant on gold chain (1900 gp). Golden circlet with four aquamarines (5000 gp). Solid gold idol (1200 gp). Gold and topaz bottle stopper cork (500 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp).


Social Check DCs

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