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Advanced [show]


Ethereal In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a white vest and prefers blue and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His fur is brown and very short. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Ethereal will drive conversation. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He moves from town to town, unable to find a place to settle.

Motivation: He wants to meet his childhood hero; and he has money and likes to spend it

Ideals: Extrovert. Flaws: Ugly. Bonds: Immigrant, Adventurer, Rich. Occupation: Herbalist

Voice: Uses sign language

Attributes [hide]

Ethereal In the Wind, Male Tabaxi Fighter 11
Medium (5'1") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 113 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)10 (+0) 15 (+2)18 (+4)
Skills History +4, Performance +8
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 90 pp. Tiger eye turquoise (6 gp). Carnelian (50 gp). White pearl (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears dark leathers with embroidery. His black hair is cut short. His gray unseeing eyes seem to look past you.

Personality: Calm and collected, he is a well trained Stableman. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born in the east. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He struck the Stableman job and began his own company from there.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Optimist. Flaws: Disease. Bonds: Job, Immigrant, In love. Occupation: Stableman

Voice: Italian accent

Attributes [hide]

Efferil Fasharash, Male Elf Warlock 1
Medium (4'8") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills Arcana +3, Performance +2
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11210

Possessions: 1 Crowbar.


Social Check DCs


Randal Leeming, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He is wearing a perfectly clean shirt and pair of pants. He keeps his long auburn hair kept up in a rat tail. His eyes are a pleasant gray.

Personality: He is very quiet and rarely speaks above a whisper. He is an amazing painter.

History: Sold as a small child to a necromancer, Randal was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal poetry training, and achieved minor success. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Balancing his hectic life and new Bounty Hunter responsibilities is difficult; and meet up once more with his childhood friend

Ideals: Gifted, Artistic. Flaws: Shy. Bonds: Attractive, Mentor. Occupation: Bounty Hunter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Randal Leeming, Male Half-Elf Warlock 8
Medium (5'8") Half-Elf, Lawful Neutral (CR 8)
Armor Class 14
Hit Points 49 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)15 (+2) 13 (+1)15 (+2)
Skills Deception +5, Religion +5
Senses Passive Perception 11
Languages Common, Elven, Orc, Celestial
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 5000 sp.


Social Check DCs


Cloud Of Clay, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. His lavender fur is heavily combed to the left. He tend to wears goggles to shield his eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He can't help but pocket interesting objects he comes across

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Through the years after Cloud was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Cloud's father didn't care for him much, and the feeling was mutual. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic. Flaws: Mundane, Antagonistic. Bonds: Job, Criminal record. Occupation: Healer

Voice: Draws out vowels

Attributes [hide]

Cloud Of Clay, Male Tabaxi Rogue 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 61 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)11 (+0) 16 (+3)13 (+1)
Skills Athletics +6, Performance +5
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +5

Possessions: 600 gp. Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).


Social Check DCs


Gomory Altham, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses like a well dressed Laborer does. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is fixated on the number 6. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can't help but pocket interesting objects he comes across

History: Born in the south to a Laborer, Gomory learned a great deal about his mother's area of expertise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He's since become an addict/alcoholic.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern

Flaws: Addict, Insane. Bonds: Job, Attractive, Criminal record. Occupation: Laborer

Voice: Aggressive tone

Attributes [hide]

Gomory Altham, Male Human Commoner 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)10 (+0) 12 (+1)12 (+1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp. 1 Masterwork studded leather.


Social Check DCs

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