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NPC Generator

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Advanced [show]


Shane Alton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'2". He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He keeps his auburn hair in a pixie cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Shane grew up listening to his mother's many stories. He made a point of taking high paying jobs and getting most of it up front. He now owns his own business.

Motivation: He desires power and/or immortality.

Ideals: Optimist, Justice. Bonds: Adventurer, Job. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Alton, Male Human Sorcerer 2
Medium (6'2") Human, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)14 (+2) 18 (+4)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 14
Languages Common, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 gp. 1 Chain shirt.


Social Check DCs


Fibblestib Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fletcher arts, while his mother instructed him in etiquette, music and courtly manner. Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He inherited the family business which he has now maintained for 15 years.

Motivation: He's in love; and further expansion of business

Ideals: Athletic, Optimist. Bonds: Criminal record, Rich, Job, Has a crush. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Fibblestib Boondiggles, Male Gnome Rogue 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)16 (+3) 16 (+3)11 (+0)
Skills Medicine +5, Nature +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Terran, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 15000 sp.


Social Check DCs


Rolen Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he likes to wear ponchos typically of a light black in addition to tight pants. His golden hair has been sun bleached extensively. His eyes are violet and catlike.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Rolen studied abroad. His martial abilities were realized during a raid on his village. After a long history of fighting, Rolen and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and to be a knight again

Ideals: Gifted. Flaws: Impulsive, Antagonistic. Bonds: Enemies, Job. Occupation: Ruler

Voice: Boston accent

Attributes [hide]

Rolen Gentry, Male Half-Elf Rogue 5
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 41 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 16 (+3)16 (+3) 14 (+2)10 (+0)
Skills History +6, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Undercommon, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 800 gp. 1 Breastplate. 1 Full Plate. 1 Masterwork studded leather. 1 Chain shirt.


Social Check DCs


Bathin Larceny, Male Tiefling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. He keeps his long silver hair kept up in a rat tail. His half smiles and gold eyes are beguiling and draw you in.

Personality: Aggressive, abrasive, and angry, Bathin embodies much of what other species detest in the Tieflings. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Gifted. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Junk Dealer

Voice: Spanish accent

Attributes [hide]

Bathin Larceny, Male Tiefling Cleric 2
Medium (5'9") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 11 (+0)15 (+2) 17 (+3)18 (+4)
Skills Nature +4, Persuasion +6
Senses Passive Perception 13
Languages Common, Sylvan, Infernal
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 200 gp.


Social Check DCs


Bertram Gentry, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a robe, a symbol of the four houses of cards around his neck, and a quarterstaff on his belt. His silver hair is unkempt and raggedy. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bertram fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Fighting, Athletic. Flaws: Ugly, Greedy. Bonds: Poor. Occupation: Bounty Hunter

Voice: pre-pubescent

Attributes [hide]

Bertram Gentry, Male Human Paladin 1
Medium (6'4") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 17 (+3)13 (+1)
Skills Arcana +4, Survival +5
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp.


Social Check DCs

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