Riardon Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: 4'8" and muscular, this western man wears a blue armored body suit, with a simple black line shooting up and back down. He has a long white beard with little hanging trinkets. His brown eyes dart from person to person to random spaces in the air.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is afraid of women and trembles around them
History: Riardon was raised in a hard working conservative environment. A gifted student he started as a Navigator, but he got bored and became a Herbalist. He inherited the family business which he has now maintained for 15 years.
Motivation: He is unsatisfied with his job.
Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 73 (13d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 17 (+3) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Elven, Goblin, Druidic
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3
Possessions: Embroidered and bejeweled glove (2000 gp). Cloth of gold vestments (120 gp). A roughly beaten golden orb (120 gp). Gold dragon comb with red garnet eye (800 gp). Silver comb with moonstones (500 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). Large well-done wool tapestry (600 gp).
Quick Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has gray fur. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: Quick was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content
Ideals: Fighting, Logical. Flaws: Mundane. Bonds: Attractive. Occupation: Mortician
Voice: Australian accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant, Druidic, Celestial
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 700 sp. Red garnet (60 gp).
Varis Goltorah, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear grey pants and tee shirts. His hair, while still mostly blonde, has prominent grey streaks. He has a dull look in his violet eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He pushes his goals aggressively. He is also a coward if confronted.
History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Layabout and found it very stressful. He inherited the family business which he has now maintained for 10 years.
Motivation: Nothing but the best is good enough for him; and sabotage a competitor
Ideals: Joker, Impeccable. Flaws: Fearful. Bonds: Immigrant, Job. Occupation: Layabout
Voice: Smooth and feminine
Attributes [hide]
Medium (4'7") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: Just what you see.
Einkil Durthane, Male Dwarf [Permalink]
Personal [hide]
Description: This man stands a little under 4'0" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His tied-back hair is golden. He tend to wears goggles to shield his eyes.
Personality: He is a Miller first and foremost. He believes firmly that knowledge should be universal. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Miller arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Einkil took refuge in the old dungeon and found the beat up ceremonial dagger and armor he uses now. He now mingles about in high society.
Motivation: Wants his loneliness to end; and he has money and likes to spend it
Flaws: Impulsive. Bonds: Job, Rich, Nature, Has a crush. Occupation: Miller
Voice: French accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 9)
Armor Class 13
Hit Points 69 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. Zircon (40 gp). Red spinel (110 gp). Rock crystal (40 gp). Rich purple corundum (1000 gp). Deep blue spinel (1300 gp). Moss agate (4 gp). Freshwater pearl (4 gp). Star ruby (1000 gp).
Alex Malcolms, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears clothing that is held on in multiple layers but all of it is in poor condition, he is not a threatening figure. His tied-back hair is white. His skin is flawless and his violet eyes scan people very quickly.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Alex was left his mother's suit of armor and trained in its use and care. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by lycanthropy.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Gifted, Impeccable. Bonds: Poor, Attractive, Military. Occupation: Bounty Hunter
Voice: Draws out vowels
Attributes [hide]
Medium (5'9") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
Possessions: 400 gp. Rose (50 gp). Jade (150 gp). Lapis lazuli (16 gp). Black pearl (600 gp).
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