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NPC Generator

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Advanced [show]


Heward Il-Song, Male Half-Elf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has a moderate pudge and is not very fit. He keeps his black hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east. When money was particularly tight he was walking through alleys when he overheard a Crown-heir hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He's repulsed by the PC.

Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Crown-heir

Voice: Squeaky

Attributes [hide]

Heward Il-Song, Male Half-Elf Monk 12
Medium (5'1") Half-Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 65 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)15 (+2) 18 (+4)12 (+1)
Skills History +6, Insight +8
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Orc
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1

Possessions: 4000 gp.


Social Check DCs


Tarak Ainsley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet vest with golden trim over his white shirt. His yellow leather gloves and pants are well-kept, and his violet boots flare out at the collars. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His half smiles and gray eyes are beguiling and draw you in.

Personality: He is a hateful person. He taunts others and blames them for his problems. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He uses money and sex appeal to get what he needs; and he feels threatened by others

Ideals: Athletic. Flaws: Antagonistic, Fearful. Bonds: Attractive, Rich. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Tarak Ainsley, Male Half-Orc Wizard 10
Medium (6'8") Half-Orc, True Neutral (CR 10)
Armor Class 9
Hit Points 40 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)15 (+2) 11 (+0)11 (+0)
Skills Arcana +6, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Elven, Sylvan
Attacks Melee +8 / 3d6+4, Ranged +3 / 3d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 700 gp. Gold and topaz bottle stopper cork (1600 gp). Golden circlet with four aquamarines (1000 gp). Silver ewer (10 gp). Gold and topaz bottle stopper cork (1600 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Cockaby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a clover on it. He has wavy red hair. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Cockaby is combative with any and all who dare try his patience in the slightest.

History: Born in the west to a Assassin, Cockaby learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Assassin.

Motivation: Sabotage a competitor.

Ideals: Entrepeneur, Justice. Flaws: Ugly, Disease. Bonds: Job. Occupation: Assassin

Voice: Slow speaker

Attributes [hide]

Cockaby Horcusporcus, Male Gnome Expert 1
Small (3'3") Gnome, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 40 gp.


Social Check DCs


Alberich Ungart, Male Dwarf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'2". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a sickle. He has a very tight haircut. His thin eyebrows rest above his beady blue eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south; and he wants nothing more than to rejoin the army

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Alberich Ungart, Male Dwarf Commoner 9
Medium (4'2") Dwarf, Lawful Good (CR 9)
Armor Class 14
Hit Points 39 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)19 (+4) 15 (+2)16 (+3) 13 (+1)7 (-2)
Skills Acrobatics +7
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Giant, Ignan
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +7

Possessions: 30 pp. A small bag of saffron. (90 gp). Large well-done wool tapestry (600 gp). Black velvet mask with numerous citrines (170 gp).


Social Check DCs


Aramil Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His auburn hair is lengthy and is close to two feet long. His gray eyes have a joyful gleam in them most of the time.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a pair of adventurers, Aramil grew up listening to his mother's many stories. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends; and money/treasure

Ideals: Philantrophist. Flaws: Forgetful. Bonds: Attractive, Adventurer, Rich. Occupation: Butcher

Voice: Thin and wheezing

Attributes [hide]

Aramil Horineth, Male Half-Elf Wizard 2
Medium (5'5") Half-Elf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 18 (+4)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Stealth +2
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 1400 sp. Red spinel (140 gp). Deep green spinel (140 gp). Tiger eye turquoise (16 gp).


Social Check DCs

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