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Gimurt Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a tan costume with the symbols of luck on his torso. With a patchy chestnut beard and wild chestnut hair. His brown eyes dart from person to person to random spaces in the air.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Armorer work with an outfit from a few towns over. Armorer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and sabotage a competitor

Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Poor, Job. Occupation: Armorer

Voice: Prounounces S like Z

Attributes [hide]

Gimurt Steelfist, Male Dwarf Druid 4
Medium (4'4") Dwarf, True Neutral (CR 4)
Armor Class 10
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)14 (+2) 15 (+2)14 (+2)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 33000 sp. Blue quartz (11 gp). Zircon (50 gp). Sardonyx (50 gp).


Social Check DCs


Krimmon Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a lot of dark rich colors, with gold accents. He keeps his long silver hair kept up in a rat tail. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has drifted from career to career and currently works as a Armorer.

Motivation: Wants to open a new tavern; and he's repulsed by the pc

Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Krimmon Jamjar, Male Halfling Expert 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +7, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4

Possessions: 700 gp. Red spinel (50 gp). Onyx (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Silent Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he is wearing a long, black, dusty cloak. His brown fur is smooth and relatively long. He is very pretty but has cold, dead eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.

History: Silent lived on a farm with his father, near the main road leading to a nearby town. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Silent took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. After a long history of fighting, Silent and his spouse have recently divorced.

Motivation: Many dire rats want him driven away; and he has passion for adventuring and risk

Flaws: Antagonistic. Bonds: Attractive, Adventurer, Family, Nature, Enemies. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Silent Moon, Male Tabaxi Paladin 8
Medium (6'4") Tabaxi, Neutral Good (CR 8)
Armor Class 12
Hit Points 59 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 600 gp. Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Sapphire pendant on gold chain (1300 gp).


Social Check DCs


Medrash Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a violet shirt with thin black vertical stripes and tan pants. His green crest is long and unkept. He wears large thick round spectacles.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was taken from his home at a very young age. He was granted arcane powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Athletic, Disciplined, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Medrash Pyraxtallinost, Male Dragonborn Expert 1
Medium (6'6") Dragonborn, Lawful Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 300 sp.


Social Check DCs


Aramil Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears white painted combat armor at almost all times. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a clover on it. He sports a long brown beard, and similarly colored long hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Dilettante father left him crippled. Days after completing his studies, news broke out that his hometown was attacked by illithids. Aramil was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: Revenge.

Ideals: Philantrophist. Flaws: Disease, Insomniac. Bonds: Enemies. Occupation: Fortune-teller

Voice: Rhymes sentences (sorry)

Attributes [hide]

Aramil Amakiir, Male Elf Adept 7
Medium (5'0") Elf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)18 (+4) 10 (+0)13 (+1)
Skills Nature +7, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Halfling, Draconic, Auran, Sylvan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 11000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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