Krimp Berkeley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'3" northern man, he is dressed in an above average manner. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born to a pair of adventurers, Krimp grew up listening to his mother's many stories. In his 10th year, his parents were killed by a gnolls raid, leaving Krimp alone in the world. After a stint in an orphanage, he was adopted. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.
Motivation: Meet up once more with his childhood friend.
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Adventurer, Enemies. Occupation: Sellsword
Voice: Old Prospector
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 11)
Armor Class 11
Hit Points 49 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc, Infernal
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sammal Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: He is typically in his Masseuse uniform. He has a moderate pudge and is not very fit. He has wavy brown hair. His fierce silver eyes like to dwell on things.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He plays an instrument quite well.
History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He tends to his Masseuse job now, and dutifully fulfills any obligations he has.
Motivation: To be a Courier again; and wants to have a good time and be beloved
Ideals: Optimist, Artistic, Fighting. Flaws: Racist. Bonds: Job. Occupation: Masseuse
Voice: Spanish accent
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 18)
Armor Class 11
Hit Points 83 (18d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 19
Languages Common, Aquan, Elven, Giant
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 3 | 2 |
Possessions: 12000 gp. Blue quartz (15 gp). Tiger eye turquoise (15 gp). Rhodochrosite (15 gp). Hematite (15 gp). Lapis lazuli (15 gp). Black star sapphire (1200 gp). Peridot (70 gp). Malachite (15 gp). Jasper (70 gp). Sard (70 gp). Black pearl (1000 gp). 1 Medium magic item.
Namfoodle Musgraben, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'6" and is dressed in earthy colors with a green and blue handkerchief worn on his right side. He wears his black hair up. He tend to wears goggles to shield his eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Namfoodle lived on a farm with his father, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Nothing but the best is good enough for him; and to unite with his brother
Ideals: Persistence, Impeccable. Flaws: Insane, Racist. Bonds: Attractive, Family. Occupation: Layabout
Voice: Farmer accent
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 14)
Armor Class 14
Hit Points 106 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Giant
Attacks Melee +5 / 4d6+0, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 2 | 1 | 1 | 0 |
Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). Gold music box (2000 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A miniature golden chest with tiny emeralds lining the top (150 gp). A silver and pearl hairclip (30 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Brass mug with jade inlays (200 gp).
Frouse Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He has shaved his head bald. His fierce violet eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Frouse embodies much of what other species detest in the Gnomes. He has a small toy that he constantly fidgets with.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents enrolled him in a Wizard school at a young age so that he could practice his necromantic talents. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Antagonistic, Addict, Mundane. Occupation: Fisher
Voice: Scandinavian accent
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 9)
Armor Class 11
Hit Points 33 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Halfling
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 4 | 3 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Vrondiss Pfaphnyrennish, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'2" and lanky with angular features, he is an attractive figure. He wears light armors faded through time and improper care. His rusty crest has been sun bleached extensively. He has several tiny jet earrings on each ear.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Merchant arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He is greedy; and money/treasure
Ideals: Philantrophist. Bonds: Attractive, Rich, Military. Occupation: Merchant
Voice: Rolls R's
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 84 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
21 (+5) | 13 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 3d4+5, Ranged +4 / 3d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!