Oloric Trueblood, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and a wedding ring on his right hand. He has a white handlebar mustache and slicked back white hair. His eyes are violet and beady.
Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He has a minor phobia of water and hates getting wet.
History: Gifted from a young age, Oloric studied abroad. He worked as a nervous Sculptor and found it very stressful. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Gifted. Flaws: Ugly, Fearful, Disease. Bonds: In love, Job. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
Possessions: Just what you see.
Kiirith Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing the road beaten gear of a warrior. His crest is brass, silky, and of moderate length. His red eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his father. Over the years he perfected his riding and shooting skills. He got away from his former life and has fallen to alcoholism.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Shy, Addict. Bonds: Attractive, Nature. Occupation: Mortician
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 53 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 |
Possessions: 1500 gp. Rhodochrosite (9 gp). Hematite (9 gp). Jade (130 gp). Iolite (70 gp). Blue quartz (9 gp). Lapis lazuli (9 gp). Aquamarine (1600 gp).
Arannis Elsing, Male Half-Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bowyer does. He carries a battered lance and tarnished rapier as well. His silver hair is drawn into a tight pony tail with a card scrunchie. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.
History: Arannis was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker. Bonds: Job, Attractive, Adventurer. Occupation: Bowyer
Voice: Smooth and feminine
Attributes [hide]
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 15 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
Torz Tyndall, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He is physically well-built. He has moderate length auburn hair. He has a dull look in his amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Torz enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Sold as a small child to a brothel owner, Torz was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and sabotage a competitor
Flaws: Insane, Hedonist. Bonds: Job, Mentor, Rich. Occupation: Stableman
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 110 pp. Eye agate (11 gp). Violet garnet (1200 gp). Hematite (11 gp). Blue sapphire (1100 gp).
Roondar Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is renowned for his bright black suits and hats. His Stetson hat is riddled with cuts and holes. He has brown eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born in the north, but his parents moved at a very young age to the west. He made a point of taking high paying jobs and getting most of it up front. He left for the north, certain he would find work there.
Motivation: He has money and likes to spend it; and to reunite with his old friends
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Rich. Occupation: Doctor
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
