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Advanced [show]


Halimath Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. With bright golden hair and a scraggly beard. His hazel eyes are slightly larger than normal.

Personality: He is a hateful person. He taunts others and blames them for his problems. The war was a terrible time for him, and Halimath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Antagonistic, Depressed, Racist. Bonds: Poor, Military. Occupation: Spice Merchant

Voice: Draws out vowels

Attributes [hide]

Halimath Gracey, Male Half-Elf Aristocrat 5
Medium (5'7") Half-Elf, Neutral Good (CR 5)
Armor Class 14
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 11 (+0)13 (+1) 18 (+4)14 (+2)
Skills Acrobatics +7, Deception +5
Senses Passive Perception 14
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears brown trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. He wears a wide-brimmed hat to cover his moderate length silver crest. He wears large thick round spectacles.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Mayor and found it very stressful. He then took over the family business and is one of the better Mayor for hire.

Motivation: Further expansion of business.

Ideals: Justice. Bonds: Adventurer, Immigrant, Job. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Sethrekar Qyxpahrgh, Male Dragonborn Expert 7
Medium (6'6") Dragonborn, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)15 (+2) 13 (+1)16 (+3)
Skills Deception +6, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shifting Of Dragons, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 6'10" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. He wears his white fur down. His blue eyes have a joyful gleam in them most of the time.

Personality: He speaks before he thinks and is too direct. He would rather hide behind his crafts than deal with other people.

History: Born in the north his family was never financially stable. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shifting fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Impulsive, Shy. Bonds: Poor. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Shifting Of Dragons, Male Tabaxi Cleric 10
Medium (6'10") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 76 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)16 (+3) 17 (+3)12 (+1)
Skills Medicine +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Auran
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1564433200

Possessions: 2100 gp. Violet garnet (200 gp). Chrysoprase (60 gp). Citrine (60 gp). Chalcedony (60 gp). Tiger eye turquoise (4 gp). Amethyst (80 gp). Chrysoberyl (80 gp).


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a tight fitting green shirt and pants. His chestnut hair is slicked back into a classic pompadour. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was born on a small isolated farm. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Nature, Religious. Occupation: Painter

Voice: Booming voice

Attributes [hide]

Fargrim Trueblood, Male Dwarf Rogue 8
Medium (4'2") Dwarf, Neutral Good (CR 8)
Armor Class 10
Hit Points 42 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 13 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Dwarven, Terran
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1

Possessions: 170 pp. Old masterpiece painting (1100 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).


Social Check DCs


Jebeddo Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears bulky black painted plate armor. His head has been shaved. His eyes are hazel.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: He was born the only child of a wealthy merchant. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Jebeddo grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Jebeddo. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the north; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Ugly, Depressed. Bonds: Poor, Criminal record. Occupation: Masseuse

Voice: Russian accent

Attributes [hide]

Jebeddo Fiddlefen, Male Gnome Commoner 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 13
Hit Points 19 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)14 (+2) 13 (+1)15 (+2)
Skills Investigation +5, Stealth +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 700 gp.


Social Check DCs

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