Jocelyn Blyth, Male Human [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears a lot of dark rich colors, with gold accents. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC; and he is content
Flaws: Insomniac, Disease, Antagonistic. Bonds: Attractive. Occupation: Locksmith
Voice: Italian accent
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 1000 cp. Silver comb with moonstones (300 gp). 1 Darkwood Buckler.
Brottor Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a white vest and prefers yellow and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His attire stands in sharp contrast to his spear, which is beautifully polished and possesses an ornate carving of a cross on it. His auburn hair is lengthy. His eyes are likewise green.
Personality: Stoic and calm, he prefers to meditate than take action. He also hits on women, regardless of circumstances.
History: Brottor was born in the south. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He would like to get married and retire.
Ideals: Disciplined, Persistence. Flaws: Ugly. Bonds: Has a crush, Immigrant. Occupation: Ploughman
Voice: Russian accent
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: 380 gp.
Veit Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his trident with his veritable burlap sack of a shirt. His chestnut hair has been sun bleached extensively. His ears are large.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He served in the navy to pay for his family's outstanding loans. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Ugly, Fearful, Racist. Bonds: Military. Occupation: Adventurer
Voice: Scandinavian accent
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp. 1 Small steel mirror.
Cask In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. His cinnamon fur is knotted and matted. He has copper eyes and a grey hat with a brown feather.
Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Animal Trainer but believes his peers are too gung-ho.
History: He was raised by priests from a young age. He has chosen to use the inheritance that was left to him frivolously. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He has money and likes to spend it.
Ideals: Pacifist. Bonds: Rich, Guardian, Religious, Mentor. Occupation: Animal Trainer
Voice: Sounds elderly
Attributes [hide]
Medium (5'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 32 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. 1 Half-Plate.
Rimmon Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is typically in his Dyer uniform. He has styled his chestnut hair well, parting it to the right. He wears crescent spectacles with a black brim.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He plays an instrument quite well.
History: He was born several months after his mother was called into army service. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Dyer.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Artistic. Bonds: Job, Military, Immigrant. Occupation: Dyer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 9)
Armor Class 11
Hit Points 83 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
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