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Barendd Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: 4'1" and lanky with angular features, he is an attractive figure. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes peer out from beneath his wide-brimmed blue hat.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born several months after his mother was called into army service. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Poor, Attractive, Military. Occupation: Seamstress

Voice: American accent

Attributes [hide]

Barendd Hammerstone, Male Dwarf Bard 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 14 (+2)11 (+0)
Skills Sleight of Hand +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123332

Possessions: 1800 gp. Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Minor magic item.


Social Check DCs


Mugrunden Verthisathurgiesh, Male Dragonborn [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he wears suspenders and blue workpants. His shirt is yellow, and he wears a heavy blue leather apron most of the time. He sports a flattop crest cut. His gold eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. From there he went from mercenary job to mercenary job. Some 2 years later his spouse died after the birth of his son. Heartbroken, Mugrunden never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Shy, Disease. Bonds: In love, Adventurer, Slave. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Mugrunden Verthisathurgiesh, Male Dragonborn Adept 9
Medium (6'4") Dragonborn, Neutral Good (CR 9)
Armor Class 10
Hit Points 35 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)15 (+2) 12 (+1)15 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ekemon Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a green and blue handkerchief worn on his right side. He carries with him a set of rapiers, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He wears his red hair down. He has a dull look in his black eyes.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is afraid of women and trembles around them

History: Born in a small village he learned the ways of the warrior from his father. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He left for the east, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Fighting. Flaws: Racist, Shy. Bonds: Family, Immigrant, Enemies. Occupation: Brewer

Voice: Dutch accent

Attributes [hide]

Ekemon Intellect, Male Tiefling Cleric 8
Medium (5'10") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 52 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)13 (+1) 14 (+2)18 (+4)
Skills Acrobatics +6, Stealth +6
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 1200 gp. Deep green spinel (60 gp). Black star sapphire (500 gp). Chalcedony (40 gp). Red spinel (60 gp).


Social Check DCs


Silent Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses like a well dressed Merchant does. He keeps his lavender fur in a pixie cut. His eyes are yellow.

Personality: He is fixated on the number 61. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: When he was but 3 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. He has achieved small success as a Merchant.

Motivation: He's repulsed by the PC.

Flaws: Insane, Antagonistic. Bonds: Job, Mentor, Immigrant. Occupation: Merchant

Voice: Can't modulate volume

Attributes [hide]

Silent Of Winter, Male Tabaxi Wizard 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 35 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 18 (+4)13 (+1)
Skills Animal Handling +8, Persuasion +5
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134443

Possessions: 220 pp. Silver comb with moonstones (400 gp). Silver comb with moonstones (400 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.


Social Check DCs


Windy Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a robe, a symbol of death around his neck, and a greatsword on his belt. He wears his lavender fur up. His green unseeing eyes seem to look past you.

Personality: He loves telling others what to do and how they should feel about things. He feeds upon the attention of others.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Windy fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants nothing more than to rejoin the army

Ideals: Fighting, Opinionated. Flaws: Disease. Bonds: Attractive, Military. Occupation: Farmer

Voice: Old thin voice

Attributes [hide]

Windy Peak, Male Tabaxi Ranger 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)13 (+1) 17 (+3)14 (+2)
Skills Athletics +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 350 gp.


Social Check DCs

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