Roland Stapleton, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His golden hair is matted, messy, and big. He wears crescent spectacles with a black brim.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Roland was born the youngest of three triplets. One day when Roland was young, his father was sewing while trying to overcome the flu, when suddenly his father dropped to the ground dead. His father had died from a severe disease that was unknown to the village doctor. Roland was heart-stricken from the event, and his mother started working long hours to provde for them. He now travels the world, in search of power and loot.
Motivation: Find a way to reverse the transformation of his sister; and he has passion for adventuring and risk
Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Adventurer, Family. Occupation: Beggar
Voice: Low and grunting
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Abyssal, Elven, Halfling
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Pink pearl (70 gp).
John Davenport, Male Human [Permalink]
Personal [hide]
Description: Standing 6'4", this man wears a pastel cloak and cross-gartered grey stockings. He has done his best to style his black hair to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born to loving parents in a slum to the north. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, John and his spouse have recently divorced.
Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and someone believes him a fraud
Ideals: Disciplined, Joker. Flaws: Antagonistic. Bonds: Poor, Enemies. Occupation: Gardener
Voice: Old thin voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 50 gp.
Aura Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he does not wear sleeves and tends to eschew shirts when he can avoid it. His black fur is singed and shortened. His eyes are likewise hazel.
Personality: He has always had a great fascination with Tabaxi culture. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: His mother raised him in a mountain cabin. Through the years after Aura was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Aura's father didn't care for him much, and the feeling was mutual. Some 5 years later his spouse died after the birth of his daughter. Heartbroken, Aura never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: A strong sense of loyalty to Tabaxi people; and wishes to resurrect an old love
Flaws: Ugly, Racist, Antagonistic. Bonds: In love, Nature. Occupation: Beggar
Voice: Scandinavian accent
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 64 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan, Dwarven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 900 gp. Chalcedony (70 gp). Peridot (70 gp). Rich purple corundum (1000 gp). Deep green spinel (40 gp). Bloodstone (70 gp). Banded agate (15 gp). Rock crystal (70 gp).
Norman Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His white hair is cut short with large spiked bangs in the front. His thin eyebrows rest above his beady violet eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not believe in violence as a means to an end. He is a dedicated Crown-heir but believes his peers are too gung-ho.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His childhood dream was to be a Layabout, but he was a colossal failure. He tends to his Crown-heir job now, and dutifully fulfills any obligations he has.
Motivation: To be a Layabout again; and sabotage a competitor
Ideals: Pacifist. Flaws: Ugly, Shy. Bonds: Religious, Job. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 100 sp.
Tarhun Imbixtellrhyst, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and he perpetually has his spear ready. His green crest is still thick. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.
Personality: Confrontational and typically high on some drug or another. He is a ruthless business man, a trait he acquired from his father.
History: He was born blind and as such lacked many opportunities for work. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and he has comitted a past crime that haunts him to this day
Ideals: Entrepeneur, Fighting. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Dyer
Voice: Switch between two voices
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 9
Hit Points 14 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 2 | 0 | 0 |
Possessions: 300 gp.
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Their contribution stands as a beacon of hope for all adventurers!
