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Advanced [show]


Dimble Loofollue, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man wears a red tunic with white highlights, and long blue pants that bunch up around his shoes. His long red hair is drawn into a two foot long braid. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: He was born blind and as such lacked many opportunities for work. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During his travels, Dimble and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Dimble discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Dimble fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Meet up once more with his childhood friend.

Ideals: Professionalism. Flaws: Antagonistic, Disease. Bonds: Adventurer. Occupation: Spice Merchant

Voice: Sounds elderly

Attributes [hide]

Dimble Loofollue, Male Gnome Warrior 5
Small (3'6") Gnome, Lawful Evil (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)17 (+3) 12 (+1)10 (+0)
Skills Deception +3, Investigation +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Draconic, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Rich purple corundum (1000 gp). Golden yellow topaz (1000 gp). Fire opal (1000 gp).


Social Check DCs


Calcitro Thistletop, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'3". He wears a yellow small hat and yellow clothes, and his gloved hand is found clutching a shortbow. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He has a habit of throwing himself into exceedingly dangerous situations.

History: Calcitro was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Roofer work with an outfit from a few towns over. Roofer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and he would like to get married and retire

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Adventurer, Has a crush. Occupation: Roofer

Voice: Soft and mumbly

Attributes [hide]

Calcitro Thistletop, Male Halfling Expert 5
Small (3'3") Halfling, Lawful Good (CR 5)
Armor Class 13
Hit Points 33 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)9 (-1) 10 (+0)8 (-1)
Skills Deception +2, History +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Windy In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'5" and wears baggy violet pantaloons and a white scarf. His left hand appears badly burned and disfigured. His black fur is lengthy and is close to two feet long. This hazel eyed northerner is not easily forgotten.

Personality: Always inclined to offer people food he seems plenty friendly. He is a great chef.

History: He is the product a well kept family trust fund and as such has never really known need. After coming to the age of reason, Windy took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now spends his time doing works of charity.

Motivation: He is greedy; and he loathes his own lifestyle

Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Rich. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy In the Storm, Male Tabaxi Sorcerer 15
Medium (5'5") Tabaxi, Chaotic Good (CR 15)
Armor Class 14
Hit Points 79 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 2000 gp. Rich purple corundum (600 gp). Sard (60 gp). Sardonyx (60 gp). Banded agate (13 gp). Chrysoberyl (130 gp). Moonstone (60 gp). Jade (130 gp). Rhodochrosite (13 gp). Tiger eye turquoise (13 gp). Azurite (13 gp). Jasper (60 gp). 1 Medium magic item.


Social Check DCs


Thoradin Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is renowned for his bright grey suits and hats. His long silver hair reaches down to his waist. His thin eyebrows rest above his beady violet eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A powerful necromancer made him what he is. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Thoradin and his spouse have recently divorced.

Motivation: Seeks redemption; and he has comitted a past crime that haunts him to this day

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Mentor, Criminal record. Occupation: Knight

Voice: Mousy voice

Attributes [hide]

Thoradin Thrahak, Male Dwarf Wizard 1
Medium (4'5") Dwarf, True Neutral (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)8 (-1) 10 (+0)14 (+2)
Skills Deception +4, Nature +1
Senses Passive Perception 10
Languages Dwarven
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Edge In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his tan robe and has his kukri always slung over his shoulder. His gray fur is greasy and uncared for. He has a tattooed face.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: Edge was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He has decided he is irredeemable.

Ideals: Disciplined. Flaws: Ugly. Bonds: Criminal record, Poor, Adventurer. Occupation: Brewer

Voice: Prounounces S like Z

Attributes [hide]

Edge In the Wind, Male Tabaxi Commoner 1
Medium (5'7") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 13 (+1)13 (+1)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +5

Possessions: 90 gp.


Social Check DCs

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