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Advanced [show]


Seven In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears tight fitting clothing which further accentuates his frame. His black fur is still thick. His yellow eyes peer out from beneath his small black hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has a small toy that he constantly fidgets with.

History: Seven was raised in a hard working conservative environment. Seven liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has worked as a Junk Dealer like his father before him.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Flaws: Antagonistic, Addict. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Junk Dealer

Voice: Pronounces O like U

Attributes [hide]

Seven In Woods, Male Tabaxi Commoner 7
Medium (5'3") Tabaxi, Neutral Good (CR 7)
Armor Class 14
Hit Points 24 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 12 (+1)14 (+2) 8 (-1)13 (+1)
Skills Medicine +2
Senses Passive Perception 9
Languages Common, Terran, Goblin
Attacks Melee +2 / 2d8-1, Ranged +7 / 2d8+4, Grapple +4

Possessions: 300 gp. Jet (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aelar Horineth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He tends to wear a large black jacket. His blonde hair and beard is wavy and long. He has a dull look in his green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. As long as the job gets done he does not care how it got done.

History: He was born the only child of a wealthy merchant. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A deep hatred of illithids; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Professionalism, Entrepeneur. Flaws: Secretive. Bonds: Criminal record, Enemies. Occupation: Mercenary

Voice: Speaks like tongue is numb

Attributes [hide]

Aelar Horineth, Male Elf Ranger 7
Medium (4'9") Elf, True Neutral (CR 7)
Armor Class 15
Hit Points 21 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 7 (-2)9 (-1) 13 (+1)15 (+2)
Skills Persuasion +5, Sleight of Hand +8
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d8+1, Ranged +8 / 2d8+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 80000 cp. Iolite (30 gp).


Social Check DCs


Sapply Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is well dressed, but even with his fine clothing he looks run-down. His white hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes are slightly larger than normal.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has built up a small fortune and can afford his own way.

Motivation: He'd like to take his coworkers down a peg; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Shy. Bonds: Family, Rich, Job, Debt. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sapply Waggletop, Male Gnome Rogue 2
Small (3'2") Gnome, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 12 (+1)11 (+0)
Skills Animal Handling +3, Intimidation +2
Senses Passive Perception 11
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Ahvain Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This slender man stands about 5'1". He usually wears his blue robe and has his scythe always slung over his shoulder. He has shaved his head bald. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is obsessed with a lost civilization.

History: Ahvain hails from a village terrorized by gnolls. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He is searching for what he claims is his rightful reward.

Motivation: He wants revenge against gnolls.

Flaws: Ugly, Sensitive. Bonds: Adventurer, Enemies, Nature. Occupation: Tanner

Voice: Raspy

Attributes [hide]

Ahvain Ariessus, Male Elf Monk 2
Medium (5'1") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Auran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 180 gp. Hematite (10 gp). Eye agate (10 gp). Jasper (70 gp). 1 Breastplate.


Social Check DCs


Hogar Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft white waves gently in the breeze. His skin is also unnaturally pale. He has a long white beard with little hanging trinkets. His violet eyes dart from person to person to random spaces in the air.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He is a Maurezhi in disguise. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Nasally tone

Attributes [hide]

Hogar Gresham, Male Half-Orc Druid 4
Medium (5'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)11 (+0) 15 (+2)14 (+2)
Skills Medicine +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 500 gp. Moss agate (16 gp). White pearl (40 gp). Brown-green garnet (40 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs

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