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Advanced [show]


Tod Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a simple green robe with brown stripes complete with hood. He has a very tight haircut. He has amber eyes and a green hat with a brown feather.

Personality: A skeptical and narcissistic man, Tod's first love is himself. His second love is also himself. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Tod hails from a village terrorized by dire rats. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He's looking for his big break; and he wants revenge against dire rats

Ideals: Impeccable, Logical. Bonds: Immigrant, Adventurer, Enemies. Occupation: Bellfounder

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tod Jamjar, Male Halfling Cleric 6
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 31 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 11 (+0)9 (-1) 11 (+0)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 800 gp. Bloodstone (30 gp). Fire opal (600 gp).


Social Check DCs


Gardain Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he wears a worn and beaten armor. With a patchy golden beard and wild golden hair. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was raised by priests from a young age. Through the years after Gardain was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Gardain's father didn't care for him much, and the feeling was mutual. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is compelled to act according to his religious beliefs

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Religious, Mentor. Occupation: Map Maker

Voice: Uses sign language

Attributes [hide]

Gardain Brawnanvil, Male Dwarf Fighter 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)11 (+0) 11 (+0)13 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 8000 cp. Amber (60 gp). Eye agate (14 gp). Freshwater pearl (14 gp).


Social Check DCs


Argran Kelsey, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man is wearing colorful clothing, dressed as a Seamstress. He wears his black hair up in a very large beehive style do. He has a dull look in his hazel eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born at the edge of vast forest. After coming to the age of reason, Argran took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out

Ideals: Gifted. Flaws: Shy. Bonds: Poor, Nature, Adventurer, Slave. Occupation: Seamstress

Voice: Speaks in third person

Attributes [hide]

Argran Kelsey, Male Half-Orc Aristocrat 3
Medium (6'2") Half-Orc, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)10 (+0) 16 (+3)11 (+0)
Skills Animal Handling +5, Athletics +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. 1 Hourglass. 1 Crowbar.


Social Check DCs


Feng Gladstone, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears skinny pants and wears a tan and green robe with the hood down. He is tall, broad shouldered and powerfully built. He wears his red hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Feng is depressed about a lot of things. He tends to be a nihilist. He is frequently practicing swordplay.

History: He was born in the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality

Flaws: Insomniac, Depressed. Bonds: Military, Immigrant, Adventurer. Occupation: Stylist

Voice: Italian accent

Attributes [hide]

Feng Gladstone, Male Half-Orc Aristocrat 4
Medium (5'6") Half-Orc, Chaotic Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)12 (+1)
Skills Medicine +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 600 gp. Blue quartz (13 gp). Aquamarine (700 gp).


Social Check DCs


Varis Berevan, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His red hair has been sun bleached extensively. His eyes, though not visible through his cowl, are brown.

Personality: Calm and collected, he is a well trained Tanner. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born to a Dilettante, his father struggled to pay the bills. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has drifted from career to career and currently works as a Tanner.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Artistic. Bonds: Immigrant, Job, Family, Poor. Occupation: Tanner

Voice: Scandinavian accent

Attributes [hide]

Varis Berevan, Male Elf Barbarian 13
Medium (5'0") Elf, Lawful Good (CR 13)
Armor Class 13
Hit Points 79 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 8 (-1)16 (+3) 13 (+1)13 (+1)
Skills Intimidation +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Elven, Terran, Auran, Abyssal
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3

Possessions: 3000 gp. Black pearl (1500 gp). Lapis lazuli (12 gp). Brown-green garnet (40 gp). Black pearl (1500 gp). Golden yellow topaz (1500 gp). Golden yellow topaz (1500 gp). Emerald (400 gp). Tiger eye turquoise (12 gp). Rose (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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