Halander Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is an epitome of beauty. His auburn hair is braided into rings. His brown eyes peer out from beneath his deerstalker black hat.
Personality: He is a Miner first and foremost. He believes firmly that knowledge should be universal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was born on a small isolated farm. Through the years after Halander was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Halander's mother didn't care for him much, and the feeling was mutual. He struck the Miner job and began his own company from there.
Motivation: Many orcs want him driven away; and expand his business
Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush, Nature, Enemies. Occupation: Miner
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 55 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 1300 gp.
Mugrunden Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scythe, just in case. His gold crest is knotted and matted. His eyes are likewise gold. His teeth are yellowed and unaligned.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Born in a small village he learned the ways of the warrior from his mother. He took every job he could get his hands on, but the opportunities for Dragonborns in the south were limited. He moves from town to town, unable to find a place to settle.
Motivation: He is unsatisfied with his job; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Assassin
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 140 gp. Black pearl (300 gp).
Arannis Iathrana, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who wears white trousers with green and white striped suspenders. He wears various colorful collared shirts, he is not a threatening figure. He has done his best to style his auburn hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Interpreter business at a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hasn't been sleeping well lately.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and meet up once more with his childhood friend
Flaws: Insomniac, Forgetful. Bonds: Job, Attractive, Adventurer. Occupation: Interpreter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 9
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Great Of Wine, Male Tabaxi [Permalink]
Personal [hide]
Description: He stands about 5'8" and wears violet painted combat armor at almost all times. His right hand appears badly burned and disfigured. His lavender fur is lengthy. His blue eyes lackadaisically let the world flow into them.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. When he's not drinking or sleeping the drinks off, he's doing music.
History: He was born several months after his mother was called into army service. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.
Motivation: Wants to raise his children well; and an old rival family wants him found
Ideals: Artistic. Bonds: Family, Military. Occupation: Doctor
Voice: Hissing voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 152 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 18 (+4) | 12 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
Possessions: 3000 gp. Lapis lazuli (6 gp). Chrysoprase (20 gp). Star ruby (1000 gp). Chrysoprase (20 gp). 1 Medium magic item.
Modean Victory, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Doctor. His hair is greying and his face has many wrinkles. His silver eyes peer out from beneath his wide-brimmed blue hat.
Personality: He dislikes all the random violence that takes place in the south. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Modean was born on a far southern island where he grew up under the tutelage of his mother, an expert Doctor. Recently he has begun working with bootleggers and crooks.
Motivation: To reunite with his absent mother; and a rival would like him out of the picture
Ideals: Pacifist. Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Family. Occupation: Doctor
Voice: Breathy voice
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 93 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 18 (+4) | 19 (+4) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon, Abyssal, Gnoll, Elven
Attacks Melee +8 / 4d6+3, Ranged +6 / 4d6+1, Grapple +8
Possessions: 4000 gp. Deep green spinel (130 gp). Fire opal (600 gp). Deep blue spinel (700 gp). Moss agate (5 gp). Brown-green garnet (130 gp). Amber (130 gp). Golden yellow topaz (700 gp). Aquamarine (700 gp). Carnelian (50 gp). Rock crystal (50 gp). Hematite (5 gp). 1 Medium magic item.
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