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Advanced [show]


Gale Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in grey turtlenecks beneath a black coat with green slacks, and he perpetually has his dagger ready. His white fur is singed and shortened. His copper eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in a small village he learned the ways of the warrior from his mother. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Addict, Antagonistic, Hedonist. Occupation: Glassblower

Voice: Low and grunting

Attributes [hide]

Gale Timber, Male Tabaxi Commoner 2
Medium (5'10") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)11 (+0) 12 (+1)13 (+1)
Skills Deception +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 140 gp.


Social Check DCs


Uthemar Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He wears a grey armored body suit, with a simple tan line shooting up and back down. He is portly but not overly obese. His black hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the east. He was taken as a slave by a traveling circus and forced to perform He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Adventurer, Poor, Slave. Occupation: Jeweler

Voice: Slow speaker

Attributes [hide]

Uthemar Ofandrus, Male Elf Barbarian 2
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 23 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 15 (+2)12 (+1)
Skills Deception +3, History +5
Senses Passive Perception 12
Languages Common, Elven, Aquan, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 9000 cp. Amethyst (50 gp). Amber (50 gp). Obsidian (10 gp).


Social Check DCs


Tree Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This northern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His fur is short and gray. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Tree was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Tree was born on a far northern forest where he grew up under the tutelage of his father, an expert Blacksmith. He moves from town to town, unable to find a place to settle.

Motivation: To protect his home.

Flaws: Insane. Bonds: Adventurer, Poor, Immigrant, Guardian. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Tree Of Claws, Male Tabaxi Druid 10
Medium (6'8") Tabaxi, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 33 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills Athletics +5, Performance +6
Senses Passive Perception 10
Languages Common, Aquan, Terran, Elven
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 140 pp. Chrysoberyl (60 gp). Iolite (80 gp). Emerald (1500 gp). Pink pearl (60 gp). Jade (60 gp). Sardonyx (80 gp). Coral (60 gp). Violet garnet (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zephan Revile, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He carries with him a set of shortspears on his belt, each one with a aquamarine on the hilt. He wears a Stetson hat to hide his balding. He wears an eyepatch.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is harsh and unforgiving.

History: Born to a Courier, his mother struggled to pay the bills. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Sage for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Poor, Job. Occupation: Sage

Voice: Sounds elderly

Attributes [hide]

Zephan Revile, Male Tiefling Adept 2
Medium (6'1") Tiefling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)12 (+1) 14 (+2)11 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 1000 cp.


Social Check DCs


Dabbledob Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'8" when asserting himself. His blonde hair is singed and shortened. His green eyes are slightly larger than normal.

Personality: He is extraordinarily eccentric. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he is a bit of a kleptomaniac

Flaws: Ugly, Insane. Bonds: Criminal record, Immigrant, Mentor, Rich. Occupation: Bricklayer

Voice: High pitched and raspy

Attributes [hide]

Dabbledob Horcusporcus, Male Gnome Rogue 6
Small (3'8") Gnome, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 35 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 14 (+2)13 (+1) 11 (+0)13 (+1)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +4

Possessions: 900 gp. Star rose quartz (30 gp). 1 Good lock. 1 Superior lock. 1 Masterwork Musical instrument.


Social Check DCs

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