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NPC Generator

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Advanced [show]


Donaar Bhenkumbyrznaax, Male Dragonborn [Permalink]

Personal [hide]

Description: He tends to wear a large blue jacket, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His black crest is slicked back into a classic pompadour. His eyes are likewise red.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: The child of northern immigrants he idolized his mother. Donaar was born on a far northern desert where he grew up under the tutelage of his mother, an expert Merchant. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Emotional, Greedy. Bonds: Immigrant, Criminal record. Occupation: Merchant

Voice: Smooth and feminine

Attributes [hide]

Donaar Bhenkumbyrznaax, Male Dragonborn Warrior 2
Medium (6'4") Dragonborn, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 17 (+3)8 (-1) 11 (+0)17 (+3)
Skills History +1, Nature +1
Senses Passive Perception 10
Languages
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4

Possessions: 280 gp.


Social Check DCs


Kite Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. He keeps his gray fur in a flapper bob. His blue eyes have a joyful gleam in them most of the time.

Personality: Kite wants to be seen as a stoic, levelheaded, noble Barbarian, so he tries to act the part. He does a good job, for the most part... He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a pair of adventurers, Kite grew up listening to his father's many stories. His family was turned out during the war. He and his family wandered north to less war torn lands. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He has passion for adventuring and risk; and expand his business

Ideals: Disciplined, Philantrophist. Flaws: PTSD. Bonds: Adventurer, Job. Occupation: Mercenary

Voice: Jamaican accent

Attributes [hide]

Kite Of Claws, Male Tabaxi Barbarian 10
Medium (5'7") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 99 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)11 (+0) 16 (+3)15 (+2)
Skills Insight +7, Medicine +7
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 3d6+4, Ranged +5 / 3d6+1, Grapple +4

Possessions: 600 gp. Hematite (8 gp). Blue quartz (8 gp). Star ruby (1000 gp). Star rose quartz (40 gp). Golden yellow topaz (1200 gp). Red-brown spinel (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is black, silky, and of moderate length. His eyes are a pleasant violet.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was raised in a white middle class family as the only child. Howard was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Howard decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is a bit of a kleptomaniac.

Ideals: Opinionated. Flaws: Antagonistic, Mundane. Bonds: Attractive, Criminal record. Occupation: Bellfounder

Voice: Irish accent

Attributes [hide]

Howard Strongbones, Male Halfling Druid 8
Small (2'10") Halfling, Chaotic Evil (CR 8)
Armor Class 13
Hit Points 40 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 13 (+1)17 (+3) 16 (+3)12 (+1)
Skills Sleight of Hand +5, Survival +6
Senses Passive Perception 13
Languages Common, Halfling, Auran, Draconic, Ignan
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146433200

Possessions: 700 gp. Bloodstone (30 gp). Alexandrite (300 gp). Red-brown spinel (100 gp).


Social Check DCs


Cloud In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is wearing a perfectly clean shirt and pair of pants. He has a penchant for wearing a ring with an oversized opal on his right hand. His cinnamon fur is kept up in a ponytail inside a Stetson hat. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is overprotective of those who hire his services. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His father raised him in a mountain cabin. Cloud liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To clean up the streets; and he is greedy

Flaws: Fearful. Bonds: Attractive, Rich, Guardian, Nature, Family. Occupation: Laborer

Voice: Breathy voice

Attributes [hide]

Cloud In the Morning, Male Tabaxi Adept 3
Medium (6'9") Tabaxi, True Neutral (CR 3)
Armor Class 13
Hit Points 26 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 17 (+3)13 (+1) 14 (+2)12 (+1)
Skills History +3, Survival +4
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2900 sp. 1 Good lock.


Social Check DCs


River Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt with thin brown vertical stripes and yellow pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. He wears his lavender fur up. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He never swears and excessively uses polite adverbs when speaking. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful necromancer made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Mentor, Nature. Occupation: Assassin

Voice: Prounounces S like Z

Attributes [hide]

River Fang, Male Tabaxi Warrior 8
Medium (6'10") Tabaxi, Neutral Evil (CR 8)
Armor Class 12
Hit Points 45 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)10 (+0) 12 (+1)15 (+2)
Skills Investigation +3, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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