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NPC Generator

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Advanced [show]


Igden Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a long brown beard with little hanging trinkets. His eyes are blue and catlike.

Personality: He loves telling others what to do and how they should feel about things. He has a habit of throwing himself into exceedingly dangerous situations.

History: Igden lived on a farm with his mother, near the main road leading to a nearby town. He worked as a nervous Guard and found it very stressful. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Sabotage a competitor; and balancing his hectic life and new guard responsibilities is difficult

Ideals: Opinionated. Flaws: Impulsive. Bonds: Adventurer, Family, Job. Occupation: Guard

Voice: Pirate accent

Attributes [hide]

Igden Sympony, Male Gnome Warrior 10
Small (3'3") Gnome, Lawful Good (CR 10)
Armor Class 14
Hit Points 103 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 18 (+4)16 (+3) 12 (+1)12 (+1)
Skills Performance +5, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Gnome, Auran, Druidic, Celestial
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs


Ar-Pratu Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tan Stetson hat and tan clothes. He carries with him a set of falchions, each one with a amber on the hilt. He only wears one on his belt and the other on his back. He has a long chestnut beard with little hanging trinkets. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has a massive crush on the younger sibling of the Mortician who has hired him part-time. As long as the job gets done he does not care how it got done.

History: The child of western immigrants he idolized his mother. A few years later when the north was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He would like to get married and retire.

Ideals: Fighting, Professionalism. Flaws: Antagonistic. Bonds: Has a crush, Immigrant. Occupation: Mortician

Voice: Scratchy, weak

Attributes [hide]

Ar-Pratu Marlowe, Male Half-Orc Fighter 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 16 (+3)11 (+0) 16 (+3)14 (+2)
Skills Deception +4, Nature +2
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Norûk Middleton, Male Half-Orc [Permalink]

Personal [hide]

Description: A 5'1" western man, he likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is chestnut and curly. His gray eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Norûk studied abroad. There was a wharf not far from home where he often wandered off to fish. He became a Priest soon after.

Motivation: He is wracked by social anxiety; and expand his business

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Nature, Job. Occupation: Priest

Voice: Deep voice with rolling R's

Attributes [hide]

Norûk Middleton, Male Half-Orc Monk 7
Medium (5'1") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 50 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)8 (-1) 15 (+2)10 (+0) 11 (+0)11 (+0)
Skills Religion +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +8 / 2d8+5, Ranged +2 / 2d8-1, Grapple +5

Possessions: 1000 gp. Blue sapphire (1100 gp). Hematite (5 gp). Aquamarine (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mordai Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears black trousers with violet and brown striped suspenders. He wears various colorful collared shirts. He wears a small hat to cover his moderate length brown hair. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He also has developed a complete distrust of the Laborer profession.

History: His mother raised him in a mountain cabin. A gypsy cursed him at a young age, leading to his ugly appearance. He was always very intelligent and has formed a secret society of freemasons.

Motivation: Wants to work out more often; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Ugly, Secretive. Bonds: Job, Nature. Occupation: Fortune-teller

Voice: Nasally tone

Attributes [hide]

Mordai Rescue, Male Tiefling Wizard 8
Medium (6'3") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 7 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)12 (+1) 8 (-1)15 (+2)
Skills Insight +2, Nature +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 6000 sp. Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Malmûg Yorke, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He keeps his long silver hair kept up in a rat tail. He wears a mask on his face.

Personality: He is irascible and easily irritated. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing his studies, news broke out that his hometown was attacked by orcs. Malmûg was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: A deep hatred of orcs; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Poor, Mentor, Enemies. Occupation: Merchant

Voice: High pitched and raspy

Attributes [hide]

Malmûg Yorke, Male Half-Orc Wizard 6
Medium (5'10") Half-Orc, True Neutral (CR 6)
Armor Class 10
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)15 (+2) 12 (+1)6 (-2)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Dwarven, Draconic
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433200

Possessions: 300 gp. White opal (900 gp). Silver pearl (40 gp).


Social Check DCs

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