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NPC Generator

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Advanced [show]


Tarak Anderton, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a slight overbite and is overall scrawny. His auburn hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food he seems plenty friendly. He believes the world needs to unite to get rid of goblins once and for all.

History: Tarak lived on a farm with his mother, near the main road leading to a nearby town. In his 11th year, his parents were killed by a goblins raid, leaving Tarak alone in the world. After a stint in an orphanage, he was adopted. He has since lost track of the people in his past.

Motivation: Regain custody of his daughter; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Ideals: Philantrophist. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Fortune-teller

Voice: Laughs frequently while speaking

Attributes [hide]

Tarak Anderton, Male Half-Orc Warlock 13
Medium (6'2") Half-Orc, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 108 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)12 (+1) 10 (+0)9 (-1)
Skills History +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Draconic
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13433

Possessions: 2000 gp. Deep blue spinel (800 gp). Star rose quartz (80 gp). Moss agate (14 gp). Rhodochrosite (14 gp). Blue star sapphire (1400 gp). Jasper (80 gp). Aquamarine (800 gp). Moonstone (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Smoking In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear flannel. He wears a colorful flower in his red fur. This yellow eyed southerner is not easily forgotten.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He feeds upon the attention of others.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Recently he has begun working with bootleggers and crooks.

Motivation: Wants his loneliness to end; and a rival would like him out of the picture

Ideals: Gifted. Bonds: Attractive, Job, Criminal record, Has a crush. Occupation: Mortician

Voice: Soothing and warm

Attributes [hide]

Smoking In Shadow, Male Tabaxi Bard 6
Medium (6'10") Tabaxi, Lawful Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Performance +6, Survival +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 100 gp. Tiger eye turquoise (7 gp). Jasper (50 gp).


Social Check DCs


Raymond Marley, Male Human [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He likes to wear brown tank tops with blue pants. His head has been shaved. His amber eyes are passionate and lively.

Personality: He is a Layabout first and foremost. He believes firmly that knowledge should be universal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of southern immigrants he idolized his father. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He became a Layabout soon after.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly, Antagonistic. Bonds: Job, Immigrant, Military. Occupation: Layabout

Voice: Puts emphasis on the wrong words

Attributes [hide]

Raymond Marley, Male Human Sorcerer 6
Medium (6'2") Human, True Neutral (CR 6)
Armor Class 14
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 1 Masterwork Light steel shield. 1 Half-Plate. 1 Full Plate. 1 Chain shirt.


Social Check DCs


Frouse Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a grey scarf. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is cut short with large spiked bangs in the front. His blue eyes have a joyful gleam in them most of the time.

Personality: Calm and collected, he is a well trained Weaver. He is able to fit into much smaller and tighter spaces than normal.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was granted martial powers by his dying sister.

Motivation: He's attracted to the PC; and doesn't want to be a weaver and was forced into it by his family

Ideals: Gifted. Flaws: Disease. Bonds: Job, Family, Has a crush. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Frouse Rofferton, Male Gnome Fighter 7
Small (3'5") Gnome, Lawful Good (CR 7)
Armor Class 14
Hit Points 57 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Athletics +1, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +6

Possessions: 200 gp. Aquamarine (800 gp). Deep blue spinel (800 gp).


Social Check DCs


Fax Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in white turtlenecks beneath a blue coat with red slacks. He carries with him a set of daggers on his belt, each one with a jet on the hilt. His green crest is heavily combed to the left. He wears an eyepatch.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in the north his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Doesn't want to be a Knight and was forced into it by his family; and wants to raise his children well

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Poor. Occupation: Knight

Voice: Farmer accent

Attributes [hide]

Fax Tiammanthyllish, Male Dragonborn Barbarian 3
Medium (6'2") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 40 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 17 (+3)16 (+3) 13 (+1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Elven, Terran, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. 1 Banded mail. 1 Chain shirt.


Social Check DCs

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