Nykkan Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a custom-built plate barding that's adorned with white lining and desert motifs. His small hat is riddled with cuts and holes. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: A powerful slaver made him what he is. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nykkan took refuge in the ruined castle and found the beat up falchion and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and meet up once more with his childhood friend
Flaws: Ugly, Shy. Bonds: Adventurer, Mentor, Nature. Occupation: Bounty Hunter
Voice: Posh accent
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 16)
Armor Class 11
Hit Points 125 (16d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
Possessions: 12000 gp. Aquamarine (800 gp). Alexandrite (800 gp). Tiger eye turquoise (10 gp). Red spinel (160 gp). Iolite (40 gp). Golden yellow topaz (800 gp). Chrysoprase (40 gp). White pearl (160 gp). Pink pearl (160 gp). White pearl (160 gp). Eye agate (10 gp). Red spinel (160 gp). Moss agate (10 gp). Blue-white diamond (4000 gp). Red spinel (160 gp). Golden yellow topaz (800 gp).
Anthony Selevarun, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a fancy black suit. His red hair is lengthy and is close to two feet long. His brown eyes are passionate and lively.
Personality: Stoic and calm, he prefers to meditate than take action. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Anthony was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's looking for his big break; and further expansion of business
Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, In love, Job, Adventurer. Occupation: Map Maker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Aquan, Abyssal, Orc
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 |
Possessions: 700 gp. Tiger eye turquoise (9 gp). Blue quartz (9 gp). Tiger eye turquoise (9 gp). Violet garnet (300 gp).
Pallabar Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his blue robe. He has a slight overbite and is overall scrawny. He wears a colorful flower in his white hair. His violet eyes peer out from beneath his deerstalker violet hat.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. The war was a terrible time for him, and Pallabar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Sold as a small child to a necromancer, Pallabar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his 13th year, his parents were killed by a illithids raid, leaving Pallabar alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He wants nothing more than to rejoin the army; and he loathes his own lifestyle
Flaws: Depressed. Bonds: Attractive, Enemies, Military, Mentor. Occupation: Mason
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'3") Gnome, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 45 (7d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +3
Possessions: 60 pp.
Right-Handed In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: He is scrawny and has patchy yellow fur. He is wearing a long, black, dusty cloak. He has a hunchback. His fur, while still mostly yellow, has prominent grey streaks. He has a tattooed face.
Personality: He acts crazy and hedonistic. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was taken as a slave by a traveling circus and forced to perform He now spends his time doing works of charity.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Philantrophist. Flaws: Ugly, Hedonist, Antagonistic. Bonds: Slave, Enemies. Occupation: Tanner
Voice: Can't modulate volume
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 59 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Celestial, Draconic
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 9000 sp.
Uraim Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a long black beard, and similarly colored long hair. His brown eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a Herbalist first and foremost. He believes firmly that knowledge should be universal. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Uraim hails from a village terrorized by gnolls. He helped his mother out around the business and became quite the natural. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To get a good night's sleep; and expand his business
Flaws: Disease, Insomniac. Bonds: Job, Family, Enemies. Occupation: Herbalist
Voice: Boston accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Evil (CR 10)
Armor Class 11
Hit Points 57 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 |
Possessions: 1800 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (5000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
