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Odo Morley, Male Human [Permalink]

Personal [hide]

Description: He wears a green vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and carries maces. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His eyes, though not visible through his cowl, are hazel.

Personality: He is mildly Human supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly, Racist. Bonds: Enemies, Nature. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Odo Morley, Male Human Warlock 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)13 (+1) 8 (-1)14 (+2)
Skills Arcana +3, Deception +4
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: Golden pearl (140 gp). 1 Chain shirt.


Social Check DCs


Gormogord Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 2'11" and is constantly adorned with expensive silk clothing, often dyed in bright green and violet, and wears rings and necklaces with large, colorful gems. His auburn hair is kept up in a ponytail inside a feathered hat. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Gormogord is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. After months of barely getting by, Gormogord managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Rich, Family, Criminal record, Adventurer. Occupation: Priest

Voice: Jamaican accent

Attributes [hide]

Gormogord Deephollow, Male Halfling Commoner 6
Small (2'11") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 32 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 15 (+2)15 (+2) 14 (+2)16 (+3)
Skills Insight +5, Intimidation +6
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Giant
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: Carnelian (80 gp). Aquamarine (1300 gp). 1 Minor magic item.


Social Check DCs


Ur-Lisak Oakes, Male Half-Orc [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and is pretty ugly. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to get laid; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Forgetful, Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Scribe

Voice: High pitched and raspy

Attributes [hide]

Ur-Lisak Oakes, Male Half-Orc Sorcerer 9
Medium (5'6") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 41 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)8 (-1) 18 (+4)10 (+0)
Skills Perception +7, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d4+4, Ranged +5 / 3d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp. Chrysoprase (80 gp). Golden pearl (130 gp). Violet garnet (900 gp). 1 Minor magic item.


Social Check DCs


Ronk Badger, Male Half-Orc [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears a grey broad hat and grey clothes. His skin is also unnaturally pale. His brown hair is cut short. His gray eyes are passionate and lively.

Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.

History: Ronk was born in the south. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He's also a talented Engraver, but doesn't like to broadcast it.

Motivation: To reunite with his absent mother; and further expansion of business

Ideals: Philantrophist, Professionalism, Persistence. Flaws: Ugly. Bonds: Job, Family. Occupation: Actor

Voice: Speaks like tongue is numb

Attributes [hide]

Ronk Badger, Male Half-Orc Expert 2
Medium (6'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Investigation +1, Performance +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Emerald Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he is typically in his Carpenter uniform. His red fur is matted, messy, and big. His eyes are green and beady.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carpenter. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Gifted. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Carpenter

Voice: Dark and ominous

Attributes [hide]

Emerald Plume, Male Tabaxi Fighter 8
Medium (5'9") Tabaxi, Chaotic Good (CR 8)
Armor Class 11
Hit Points 40 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 9 (-1)15 (+2) 18 (+4)18 (+4)
Skills Intimidation +7, Nature +5
Senses Passive Perception 14
Languages Common, Celestial, Elven
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 11000 sp. Gold dragon comb with red garnet eye (1700 gp). Brass mug with jade inlays (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). 1 Minor magic item.


Social Check DCs

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