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Advanced [show]


Drifting Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who wears skinny pants and wears a black and brown robe with the hood down. His lavender fur is greasy and uncared for. His hazel eyes dart from person to person to random spaces in the air.

Personality: He likes to make people angry or surprised. He takes great joy in being the best Banker in town.

History: Born to a poor family in the city he treasured whatever gifts he got. Drifting was born on a far western desert where he grew up under the tutelage of his mother, an expert Banker. He has achieved small success as a Banker.

Motivation: Further expansion of business; and balancing his hectic life and new banker responsibilities is difficult

Flaws: Ugly, Antagonistic. Bonds: Job, Poor, Immigrant. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Drifting Fang, Male Tabaxi Monk 7
Medium (6'0") Tabaxi, Chaotic Good (CR 7)
Armor Class 10
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Investigation +6, Religion +6
Senses Passive Perception 11
Languages Common, Auran, Sylvan, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1

Possessions: 200 gp. Silver-plated steel longsword with jet jewel in hilt (400 gp). 1 Minor magic item.


Social Check DCs


Bundrigo Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Navigator, Bundrigo learned a great deal about his father's area of expertise. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Map Maker they were divorced and he won custody of their son. He worked as a Navigator, and he later adopted a second son.

Motivation: To reunite with his absent father; and to be a map maker again

Flaws: Addict. Bonds: Rich, Attractive, Family, Religious, Job. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Bundrigo Reedfellow, Male Halfling Wizard 12
Small (2'10") Halfling, Neutral Evil (CR 12)
Armor Class 15
Hit Points 62 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 17 (+3)11 (+0) 14 (+2)13 (+1)
Skills Insight +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 4000 gp.


Social Check DCs


Spring Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. He keeps his long orange fur kept up in a rat tail. His yellow eyes lackadaisically let the world flow into them.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He believes the world needs to unite to get rid of drow once and for all.

History: Sold as a small child to a slaver, Spring was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When Spring reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Days after completing his studies, news broke out that his hometown was attacked by drow. Spring was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Joker. Bonds: Attractive, Poor, Enemies, Mentor. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Spring Moon, Male Tabaxi Warlock 1
Medium (5'11") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 16 (+3)19 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 20 gp. 1 Banded mail.


Social Check DCs


Taklinn Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is well dressed, but even with his fine clothing he looks run-down. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.

Personality: Eccentric and domineering, Taklinn will drive conversation. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Taklinn reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the east, certain he would find work there.

Motivation: Doesn't want to be a Baker and was forced into it by his family; and wants to raise his children well

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Immigrant, Military. Occupation: Baker

Voice: Scottish accent

Attributes [hide]

Taklinn Deepdelver, Male Dwarf Warlock 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 19 (+4)10 (+0) 11 (+0)8 (-1)
Skills Deception +1, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs


Astar Wit, Male Tiefling [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has chestnut hair. His gold unseeing eyes seem to look past you.

Personality: Abrasive and pushy, he has a hard time making friends. He is an amazing painter.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father took him hunting and taught him how to get in the mind of other creatures. He's also a talented Fortune-teller, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Flaws: Disease, Antagonistic. Bonds: Attractive, Nature, Job. Occupation: Tailor

Voice: Indian accent

Attributes [hide]

Astar Wit, Male Tiefling Monk 2
Medium (6'3") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 8 (-1)13 (+1) 17 (+3)17 (+3)
Skills Animal Handling +5, Investigation +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 330 gp.


Social Check DCs

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