Whurbin Hammerstone, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'2" southern man, he wears skinny pants and wears a brown and blue robe with the hood down. He has wavy black hair. He wears large thick round spectacles.
Personality: He is extraordinarily eccentric. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born into a rich family. A gifted student he started as a Carter, but he got bored and became a Map Maker. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.
Motivation: To end his boredom; and he seems to be bored by most things
Flaws: Insane, Impulsive, Mundane. Bonds: Rich, Job. Occupation: Map Maker
Voice: Low range voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 9
Hit Points 52 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Auran
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
Possessions: 2000 gp.
Holg Addington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white coat over a black low-cut shirt, and a broad hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He has wavy chestnut hair. He wears round tiny glasses practically rammed into his face.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Balancing his hectic life and new Farmer responsibilities is difficult; and to clean up the streets
Flaws: Antagonistic, Fearful. Bonds: Guardian, Job. Occupation: Farmer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 42 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 15 (+2) | 6 (-2) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 9000 sp. Citrine (30 gp). Deep blue spinel (1200 gp).
Gerbo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a simple grey robe with pastel stripes complete with hood, and is pretty ugly. His auburn hair is cut short with large spiked bangs in the front. His eyes are gray and he is always smoking a pipe.
Personality: He is almost excessively polite to everyone, even when angry. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Sold as a small child to a necromancer, Gerbo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.
Motivation: Nothing but the best is good enough for him.
Ideals: Joker, Gifted. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Healer
Voice: Slow speaker
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 14 (+2) | 17 (+3) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Elven, Aquan
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +5
Possessions: 40 pp. 1 Darkwood Buckler.
Qemuel Generous, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Qemuel is depressed about a lot of things. He tends to be a nihilist. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He now travels the world, in search of power and loot.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic. Flaws: Ugly, Depressed. Bonds: Has a crush, Adventurer. Occupation: Servant
Voice: Hissing voice
Attributes [hide]
Medium (6'2") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 13 (+1) | 19 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +6
Possessions: 14000 cp.
Oblar Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. His auburn hair is cut jaggedly and amateurishly. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His job bores him to no end. He has decided to make it more interesting.
History: He was born into a rich family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Criminal record, Rich. Occupation: Server
Voice: Speaks in third person
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 20 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 18 (+4) | 12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Draconic, Gnome
Attacks Melee +1 / 2d6-2, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 900 gp. Obsidian (16 gp). Iolite (60 gp).
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Their contribution stands as a beacon of hope for all adventurers!