Harvest Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a slight overbite and is overall scrawny. He wears a Stetson hat to hide his balding. His copper eyes lackadaisically let the world flow into them.
Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.
History: He was born to a pair of big game hunters, but was frequently ill as a child. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Harvest took refuge in the old dungeon and found the beat up glaive and armor he uses now. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Flaws: Disease, Insomniac. Bonds: Nature, Guardian, Adventurer. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 33 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 18 (+4) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Orc, Auran, Elven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 1100 gp. 1 Minor magic item.
Alston Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: He is a husky man, who wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His auburn hair is singed and shortened. He has several tiny topaz earrings on each ear.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Adventurer, Rich. Occupation: Actor
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'4") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 17 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Sylvan, Auran
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +0
Possessions: 200 gp. Alexandrite (800 gp). Sard (50 gp).
Nadarr Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is well dressed, constantly wearing a white suit, brown shirt, and green tie. He has moderate length rusty crest. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is overprotective of those who hire his services. He receives visions of the future at random moments
History: Nadarr was born in the west. At a young age he loved to build and create. His childhood dream was to be a Glassblower, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture
Ideals: Gifted, Persistence. Bonds: Guardian, Job, Criminal record. Occupation: Mercenary
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Evil (CR 12)
Armor Class 11
Hit Points 72 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Halfling, Elven
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 1000 gp. Moonstone (40 gp). Jet (50 gp). Jet (50 gp). Star ruby (1100 gp). Zircon (40 gp). Alexandrite (400 gp). Banded agate (16 gp).
Lamlis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears suspenders and blue workpants. His shirt is pastel, and he wears a heavy blue leather apron most of the time, he is not a threatening figure. His black hair is thinning but still full. His brown eyes peer out from beneath his broad blue hat.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. As long as the job gets done he does not care how it got done.
History: Born in the west to a Servant, Lamlis learned a great deal about his father's area of expertise. He was an apprentice working in his father's forge. He became a Servant soon after.
Motivation: He is unsatisfied with his job; and his name or reputation has been wronged in the past by brigands, and he desires to right it
Ideals: Optimist, Professionalism. Bonds: Job, Enemies. Occupation: Servant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'9") Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 17000 cp. Smoky quartz (20 gp). Coral (40 gp).
Riardon Aloro, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has moderate length auburn hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a logical person and will generally grow upset if things defy logic and science.
History: Born in a small village he learned the ways of the warrior from his mother. He worked as a nervous Mortician and found it very stressful. He then took over the family business and is one of the better Mortician for hire.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Logical, Fighting. Flaws: Ugly, Shy. Bonds: Job. Occupation: Mortician
Voice: Smoker's lung
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 18 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 6 (-2) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 600 gp.
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