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Advanced [show]


Chay Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tight fitting green shirt and pants. He wears a wide-brimmed hat to cover his moderate length silver hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He is a ruthless business man, a trait he acquired from his mother.

History: He was raised in a white middle class family as the only child. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is content.

Ideals: Entrepeneur. Flaws: Shy, Mundane. Bonds: Immigrant, Job. Occupation: Laborer

Voice: Farmer accent

Attributes [hide]

Chay Stoutman, Male Halfling Sorcerer 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)15 (+2) 13 (+1)8 (-1)
Skills Acrobatics +7, History +5
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 800 gp. White opal (500 gp). Amber (100 gp). Onyx (30 gp). Jasper (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zedaar Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses in blue turtlenecks beneath a brown coat with green slacks. He has a moderate pudge and is not very fit. His white crest, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Sold as a small child to a brothel owner, Zedaar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Ranger school at a young age so that he could practice his necromantic talents. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Armorer

Voice: Forgets to breathe while speaking

Attributes [hide]

Zedaar Pyraxtallinost, Male Dragonborn Ranger 2
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 17 (+3)14 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Aquan, Draconic, Infernal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 330 gp. 3 Tanglefoot bags.


Social Check DCs


Henry Graham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He very much looks the part of a Shoemaker, marred by sweets. He has a very tight haircut. He wears a mask on his face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He got into the Shoemaker business at a young age. When Henry reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Selfish, Impulsive. Bonds: Job, Military. Occupation: Shoemaker

Voice: Deep voice with rolling R's

Attributes [hide]

Henry Graham, Male Human Cleric 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 10 (+0)9 (-1)
Skills Deception +1, Intimidation +1
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 120 gp. Azurite (14 gp).


Social Check DCs


Sammal Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a black costume with the symbols of his god on his torso. His hair is short and blue. He wears crescent spectacles with a black brim.

Personality: He has a massive crush on the younger sibling of the Shipwright who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: The child of eastern immigrants he idolized his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He moves from town to town, unable to find a place to settle.

Motivation: He's attracted to the PC; and he is wracked by social anxiety

Flaws: Fearful. Bonds: Has a crush, Job, Immigrant, Adventurer. Occupation: Shipwright

Voice: Strong lisp

Attributes [hide]

Sammal Instinct, Male Tiefling Fighter 8
Medium (6'1") Tiefling, Neutral Evil (CR 8)
Armor Class 11
Hit Points 50 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)17 (+3) 12 (+1)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Elven, Orc
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1000 gp. Sard (30 gp). Banded agate (11 gp).


Social Check DCs


Beast In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He dresses well, typically a more casual-formal manner. His yellow fur is still thick. This amber eyed westerner is not easily forgotten.

Personality: Eccentric and domineering, Beast will drive conversation. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a pair of big game hunters, but was frequently ill as a child. After coming to the age of reason, Beast took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying sister.

Motivation: He loathes his own lifestyle; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Extrovert, Fighting, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Banker

Voice: Scratchy, weak

Attributes [hide]

Beast In the Storm, Male Tabaxi Monk 5
Medium (5'7") Tabaxi, Lawful Evil (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 12 (+1)11 (+0)
Skills Acrobatics +5, Survival +4
Senses Passive Perception 11
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4

Possessions: 200 gp.


Social Check DCs

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