Mordai Benevolence, Male Tiefling [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His hair is chestnut and curly. His eyes are gold and catlike.
Personality: He is very quiet and rarely speaks above a whisper. He is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He became a Shipwright soon after.
Motivation: He is wracked by social anxiety; and his religion dominates his actions
Ideals: Gifted. Flaws: Ugly, Shy, Fearful. Bonds: Religious, Job. Occupation: Shipwright
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 46 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 17 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: Just what you see.
Beiro Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: An old rival family wants him found.
Ideals: Persistence. Flaws: Ugly. Bonds: Adventurer, Nature, Family. Occupation: Stylist
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
Possessions: 200 gp. Rose (60 gp). Eye agate (7 gp). Peridot (60 gp). 1 Banded mail.
Arumawann Dunben, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing dark-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His black hair is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Arumawann is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was raised in a white middle class family as the only child. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Shipwright for hire.
Motivation: His relatives are trying to arrange a marriage; and to find somewhere to settle down
Flaws: Mundane. Bonds: Poor, Guardian, Family, Job. Occupation: Shipwright
Voice: High pitched, excited
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 17 (+3) | 16 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan, Auran, Celestial
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 50 pp. 1 Masterwork studded leather.
Ûkshak Hale, Male Half-Orc [Permalink]
Personal [hide]
Description: He typically wears white cloth garments or leather armor. He has a slight overbite and is overall scrawny. He is bald on top and has large red tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His homeland was ravaged by war and he spent much of his life rebuilding it. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Navigator responsibilities is difficult.
Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Job, Religious. Occupation: Navigator
Voice: Sensual and smooth
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 33 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Goblin, Infernal, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 100 gp.
Akmen Turmoil, Male Tiefling [Permalink]
Personal [hide]
Description: This tall, slender man wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He keeps his long silver hair kept up in a rat tail. He wears an eyepatch.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Philantrophist. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Map Maker
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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