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Advanced [show]


Dalgal Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is dark but he possesses many white ritualistic tattoos. He wears a red cloak and cross-gartered white stockings. His hair is short and auburn. His thin eyebrows rest above his beady blue eyes.

Personality: Eccentric and domineering, Dalgal will drive conversation. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: The child of southern immigrants he idolized his mother. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Dalgal began to lead the lost caravan. He moves from town to town, unable to find a place to settle.

Motivation: Revenge; and someone believes him a fraud

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Enemies. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Dalgal Broodfist, Male Dwarf Rogue 6
Medium (4'1") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Athletics +4, Investigation +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +2

Possessions: 800 gp. Eye agate (16 gp). Chalcedony (50 gp). 1 Minor magic item.


Social Check DCs


Namfoodle Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a violet costume with the symbols of strength on his torso. His broad hat is riddled with cuts and holes. His ears are large.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is skeptical of what others tell him and is slow to trust.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken from his home at a very young age. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is currently in port desperately looking for someone to get him out; and balancing his hectic life and new herbalist responsibilities is difficult

Flaws: Ugly, Secretive, Shy. Bonds: Immigrant, Slave. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Namfoodle Glittergem, Male Gnome Cleric 14
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 71 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 11 (+0)9 (-1) 13 (+1)9 (-1)
Skills Medicine +6, Survival +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146554

Possessions: 5000 gp. Bloodstone (30 gp). Blue sapphire (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damien Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black armored body suit, with a simple white line shooting up and back down. His red hair is braided into rings. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. He is skeptical of what others tell him and is slow to trust.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Athletic. Flaws: Hedonist, Shy. Bonds: Rich. Occupation: Performer

Voice: Whispers

Attributes [hide]

Damien Goodbarrel, Male Halfling Expert 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 26 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +6, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Paggen Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears a brown costume with the symbols of the four houses of cards on his torso. He carries with him a set of quarterstaffs on his belt, each one with a amber on the hilt. With a patchy auburn beard and wild auburn hair. His eyes are gray.

Personality: Paggen speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Flattery will make him almost putty in your hands.

History: He was born at the edge of vast mountains. He made a point of taking high paying jobs and getting most of it up front. He is searching for what he claims is his rightful reward.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Selfish. Bonds: Nature, Adventurer. Occupation: Blacksmith

Voice: growls and snarls, animalistic

Attributes [hide]

Paggen Turen, Male Gnome Bard 2
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 13 (+1)15 (+2)
Skills Deception +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 230 gp. 1 Masterwork Common Melee.


Social Check DCs


Tree Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he wears an entirely brown suit with green socks and a vest with buckled shoes, and is pretty ugly. His gray fur is knotted and matted. He wears an eyepatch.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Animals are drawn to him, and he is able to talk to them.

History: The child of a Guard, who enjoyed hunting, Tree was taken on many hunting expeditions. A freak accident while working with his Guard father left him crippled. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To find somewhere to settle down; and to end his boredom

Ideals: Gifted. Flaws: Ugly, Mundane, Disease. Bonds: Nature. Occupation: Jeweler

Voice: Uses lots of figures of speech

Attributes [hide]

Tree Plume, Male Tabaxi Commoner 10
Medium (6'10") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 37 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Investigation +6, Stealth +7
Senses Passive Perception 12
Languages Common, Sylvan, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 1700 gp. A roughly beaten golden orb (100 gp). A roughly beaten golden orb (100 gp).


Social Check DCs

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