Horza Wesley, Male Half-Orc [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a green costume with the symbols of luck on his torso. With bright black hair and a scraggly beard. His eyes, though not visible through his cowl, are hazel.
Personality: He dislikes all the random violence that takes place in the south. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of southern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Orcs in the south were limited. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To get a good night's sleep; and he's looking for his big break
Ideals: Pacifist. Flaws: Insomniac. Bonds: Rich, Immigrant, Adventurer. Occupation: Doctor
Voice: Gruff and masculine
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 17 (+3) | 13 (+1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Auran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 150 pp. Black velvet mask with numerous citrines (150 gp). Silver comb with moonstones (600 gp). Silver comb with moonstones (600 gp).
Trey Bristol, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is blonde and curly. He is baby faced.
Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often.
Ideals: Fighting, Athletic, Artistic. Flaws: Shy. Bonds: Religious. Occupation: Bounty Hunter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 150 gp. Brass mug with jade inlays (300 gp).
Mozû Ryland, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears dark leathers with embroidery, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. He sports a flattop hair cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born blind and as such lacked many opportunities for work. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To prove his worth to the world; and someone believes him a fraud
Ideals: Fighting. Flaws: Impulsive, Disease. Bonds: Attractive, Enemies. Occupation: Blacksmith
Voice: Raspy
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 13)
Armor Class 11
Hit Points 112 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) | 10 (+0) | 6 (-2) |
Senses Passive Perception 10
Languages Common, Orc, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +5
Possessions: 2000 gp. Black opal (1300 gp). Coral (110 gp). Obsidian (8 gp). Chrysoprase (60 gp). Rose (60 gp).
Immeral Rothenel, Male Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long white hair is drawn into a two foot long braid. He has several tiny sapphire earrings on each ear.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Elves in the south were limited. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: Wishes to resurrect an old love.
Ideals: Artistic. Flaws: Impulsive. Bonds: Rich, Immigrant, In love. Occupation: Bookbinder
Voice: Eastern European accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 100 gp.
Thoradin Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is greying and his face has many wrinkles. His green eyes lackadaisically let the world flow into them.
Personality: He loves telling others what to do and how they should feel about things. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.
History: He got into the Mason business at a young age. At a young age his mother died while driving off some dire rats. His father being the stubborn sort decided to stay and helped train him in mace use. He's also a talented Navigator, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Mason responsibilities is difficult.
Ideals: Opinionated, Fighting. Bonds: Poor, Enemies, Job. Occupation: Mason
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 17 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan, Infernal, Halfling
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 180 gp.
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