Sammal Dignity, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears a tattered pair of loose yellow pants, a matching torn shirt, and a visible pair of similar condition same color briefs and is in decent physical shape. He sports a flattop hair cut. His half smiles and silver eyes are beguiling and draw you in.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of eastern immigrants he idolized his father. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sammal grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sammal. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A rival would like him out of the picture; and he feels that his past leaves him morally obligated to help
Flaws: Shy. Bonds: Poor, Attractive, Criminal record, Immigrant. Occupation: Blacksmith
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'0") Tiefling, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
Possessions: Rock crystal (30 gp). Deep blue spinel (1300 gp).
Jebeddo Dunben, Male Gnome [Permalink]
Personal [hide]
Description: This man wears bulky white painted plate armor, and sports empty pouches on his belt. He wears a small hat to hide his balding. His green eyes dart from person to person to random spaces in the air.
Personality: He does not believe in betrayal or weakness as things to be tolerated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Jebeddo was raised in a hard working conservative environment. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Farmer for the past few years.
Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he loathes his own lifestyle
Ideals: Justice. Flaws: Depressed. Bonds: Has a crush, Adventurer, Job. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 14)
Armor Class 10
Hit Points 92 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 16 (+3) | 8 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +4 / 4d6-1, Grapple +4
Possessions: 1200 pp.
Raer Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear brown clothing when he does not wear armor. His hair is cut close to his head. His green eyes peer out from beneath his Stetson brown hat.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is skeptical of what others tell him and is slow to trust.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Athletic, Philantrophist. Flaws: Antagonistic, Shy, Disease, Insomniac. Occupation: Hunter
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 22 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 400 gp.
Duergath Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a skull on it. His white hair is still thick. His half smiles and amber eyes are beguiling and draw you in.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Duergath took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He has worked as a Stylist like his mother before him.
Motivation: To unite with his sister; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Job, Family. Occupation: Stylist
Voice: Draws out vowels
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 50 gp. Amethyst (100 gp).
Tomi Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: He is scrawny and has patchy golden stubble. He likes to wear ponchos typically of a light black in addition to tight pants. He has a hunchback. With bright golden hair and a scraggly beard. His blue eyes dart from person to person.
Personality: Tomi hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. As long as the job gets done he does not care how it got done.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His childhood dream was to be a Unemployed, but he was a colossal failure. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He feels that his past leaves him morally obligated to help; and he has decided he is irredeemable
Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Rich, Job, Criminal record. Occupation: Gardener
Voice: Voice breaks
Attributes [hide]
Small (3'2") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Orc, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!