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Advanced [show]


Shadow On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He is dressed in a clean brown cloak covering his clean studded leather. His yellow fur is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He comes from a rich southern family. He took after his father in leading caravans. Because they were valued, his father taught him to defend himself. When his father died while fighting illithids, the young Shadow began to lead the lost caravan. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Joker, Entrepeneur. Bonds: Attractive, Enemies, Rich. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Shadow On the Water, Male Tabaxi Bard 7
Medium (5'9") Tabaxi, Lawful Evil (CR 7)
Armor Class 14
Hit Points 19 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 9 (-1)14 (+2) 12 (+1)19 (+4)
Skills Arcana +5, Investigation +5
Senses Passive Perception 11
Languages Common, Druidic, Elven
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 400 gp.


Social Check DCs


Quarion Siannodel, Male Elf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with green lining and desert motifs. He is portly but not overly obese. His blonde hair is smooth and relatively long. He wears an eyepatch.

Personality: He dislikes all the random violence that takes place in the west. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Quarion has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To get a good night's sleep.

Ideals: Pacifist, Impeccable. Flaws: Ugly, Disease, Insomniac. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Quarion Siannodel, Male Elf Barbarian 6
Medium (4'10") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 66 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)16 (+3) 16 (+3)17 (+3)
Skills Insight +6, Investigation +6
Senses Passive Perception 13
Languages Common, Elven, Draconic, Dwarven, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Altham, Male Human [Permalink]

Personal [hide]

Description: This man wears professional attire, and sports empty pouches on his belt. His hair is greying and his face has many wrinkles. His half smiles and green eyes are beguiling and draw you in.

Personality: He is mildly Human supremacist, though he does not identify as such. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. After a long history of fighting, Miles and his spouse have recently divorced.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is currently in port desperately looking for someone to get him out

Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Slave, Debt. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Miles Altham, Male Human Barbarian 10
Medium (6'1") Human, Chaotic Good (CR 10)
Armor Class 11
Hit Points 78 (10d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)9 (-1) 12 (+1)15 (+2)
Skills Intimidation +6, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 12000 sp. Large well-done wool tapestry (300 gp). Silver chalice with lapis lazuli gems (110 gp). A delicate brass dragon egg (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Sheldon, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears professional attire. His brown hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is very quiet and rarely speaks above a whisper. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His father raised him in a mountain cabin. A gifted student he started as a Barber, but he got bored and became a Fletcher. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Bertram never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: He is unsatisfied with his job; and to be a barber again

Flaws: Shy. Bonds: Attractive, Job, Nature, In love. Occupation: Fletcher

Voice: Uses sign language

Attributes [hide]

Bertram Sheldon, Male Human Sorcerer 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)9 (-1) 12 (+1)12 (+1)
Skills Animal Handling +3, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 cp. Eye agate (12 gp). 1 Darkwood Buckler.


Social Check DCs


Seebo Garrick, Male Gnome [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Ideals: Justice. Flaws: Ugly. Bonds: Rich, Family, Religious. Occupation: Tanner

Voice: Middle-eastern accent

Attributes [hide]

Seebo Garrick, Male Gnome Bard 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 16 (+3)9 (-1) 9 (-1)10 (+0)
Skills History +1, Stealth +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs

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