Theodoric Langston, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a white shirt with thin grey vertical stripes and blue pants. His hair is golden and curly. He is baby faced.
Personality: He has always had a great fascination with Human culture. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town working and never settling down anywhere, but has fallen for a local Knight. He hasn't told them the truth, but wants to settle down with them.
Motivation: He feels the way he acts is they only way to get by in the world; and a strong sense of loyalty to human people
Ideals: Athletic, Impeccable. Flaws: Racist. Bonds: Rich, Has a crush. Occupation: Brewer
Voice: Posh accent
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 11)
Armor Class 12
Hit Points 45 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 10 (+0) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 3 | 3 | 3 | 3 |
Possessions: 3100 gp. Blue quartz (8 gp). Freshwater pearl (8 gp). Tiger eye turquoise (8 gp). Azurite (8 gp). Carnelian (80 gp). Aquamarine (1100 gp).
Art Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears bulky black painted plate armor. His fur is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. When he's not drinking or sleeping the drinks off, he's doing music.
History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Art took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted psionic powers by his dying brother.
Motivation: A rival would like him out of the picture.
Ideals: Artistic, Gifted. Flaws: Ugly, Selfish. Bonds: Poor. Occupation: Jeweler
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 76 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +6
Possessions: 4000 sp. Black pearl (900 gp). Tourmaline (70 gp). Obsidian (9 gp). Sardonyx (30 gp). Emerald (1600 gp). Golden yellow topaz (900 gp). 1 Minor magic item. 1 Minor magic item.
Kellen Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a black tunic with brown highlights, and long grey pants that bunch up around his shoes. His skin is also unnaturally pale. He wears a deerstalker hat to cover his moderate length white hair. His otherwise smooth face is marked with small tiny scars.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: The child of southern immigrants he idolized his mother. He found a children's book about a Gnome Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Flaws: Ugly, Antagonistic, Fearful. Bonds: Immigrant, Adventurer, Family. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 6000 sp. Bloodstone (40 gp). Iolite (40 gp). Red-brown spinel (80 gp). 1 Minor magic item.
Anverth Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He is generally well dressed albeit a few years behind the times. His brown hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Anverth lived on a farm with his mother, near the main road leading to a nearby town. From his teen years he was always beautiful and desirable, so people have always doted on him. By chance he met his sister recently and the two have been together since.
Motivation: To share knowledge with the world; and doesn't want to be a bellfounder and was forced into it by his family
Ideals: Logical. Flaws: Shy. Bonds: Attractive, Family. Occupation: Bellfounder
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 16 (+3) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Goblin, Druidic
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Adran Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a black costume with the symbols of the sun god on his torso. His red hair is styled in orderly dreadlocks. His brown eyes are passionate and lively.
Personality: This man loves poetry and to teach people poetry more than just about anything. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Stableman business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to open a new tavern; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Artistic. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Goblin, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +4
Possessions: 300 sp. 1 Superior lock.
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