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Advanced [show]


Melech Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Adventurer uniform. His hair is greying and his face has many wrinkles. His eyes, though not visible through his cowl, are gold.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Sold as a small child to a slaver, Melech was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He went to a religious school and was inspired by the priests there in charitable deeds. He has set out to sabotage the competition.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Disciplined. Bonds: Job, Poor, Religious, Mentor. Occupation: Adventurer

Voice: Low and grunting

Attributes [hide]

Melech Poetry, Male Tiefling Bard 14
Medium (6'8") Tiefling, Lawful Good (CR 14)
Armor Class 10
Hit Points 61 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)15 (+2) 10 (+0)19 (+4)
Skills Animal Handling +5, Investigation +7
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +7 / 4d6+2, Ranged +5 / 4d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15433331

Possessions: 1000 gp. Sapphire pendant on gold chain (2600 gp). A small bag of saffron. (10 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Fire opal pendant on a fine gold chain (1700 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Fire opal pendant on a fine gold chain (1700 gp). Golden circlet with four aquamarines (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Tree Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He sports black clothing, slightly heavier than average wear. He carries with him a set of bows on his belt, each one with a jet on the hilt. He has done his best to style his white fur to look like a famous performer. His blue eyes have a joyful gleam in them most of the time.

Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Tree was born into a poor family. Growing up, he dreamt of becoming a Monk, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Monk in service of a powerful lord somewhere. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting, Opinionated, Justice. Bonds: Poor, Adventurer. Occupation: Merchant

Voice: Eastern European accent

Attributes [hide]

Tree Plume, Male Tabaxi Monk 2
Medium (6'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 19 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 15 (+2)14 (+2) 14 (+2)10 (+0)
Skills Deception +2, Persuasion +2
Senses Passive Perception 12
Languages Common, Halfling, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 3000 cp.


Social Check DCs


Zepar Pain, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely brown suit with green socks and a vest with buckled shoes. His hair is chestnut, silky, and of moderate length. His red eyes lackadaisically let the world flow into them.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit men.

History: Zepar was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From his teen years he was always beautiful and desirable, so people have always doted on him. He has dedicated himself to building a better trade route.

Motivation: He has a crush on the local Merchant; and a need for knowledge about a nearby landmark

Ideals: Optimist. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Herbalist

Voice: Speaks fast with a slight lisp

Attributes [hide]

Zepar Pain, Male Tiefling Druid 2
Medium (6'4") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)11 (+0) 9 (-1)15 (+2)
Skills Medicine +1, Perception +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp. 1 Crowbar.


Social Check DCs


Greethen Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has the majority of his body covered in plate. His white crest is still thick. His gold eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He struck the Mercenary job and began his own company from there.

Motivation: Dragonborn compassion; and further expansion of business

Flaws: Racist. Bonds: Religious, Job, Military. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Greethen Baharoosh, Male Dragonborn Ranger 7
Medium (6'2") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 70 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +4, Religion +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 400 gp.


Social Check DCs


Caeldrim Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His blonde hair has been sun bleached extensively. His eyes are a pleasant green.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Caeldrim is combative with any and all who dare try his patience in the slightest.

History: The child of a Weaver, who enjoyed hunting, Caeldrim was taken on many hunting expeditions. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: To get a good night's sleep; and to be a weaver again

Ideals: Justice. Flaws: Shy, Insomniac. Bonds: Nature, Job. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Caeldrim Suithrasas, Male Elf Fighter 7
Medium (5'2") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 19 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 7 (-2)16 (+3) 12 (+1)12 (+1)
Skills Medicine +4, Nature +6
Senses Passive Perception 11
Languages Common, Elven, Aquan, Halfling, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 900 gp. Black star sapphire (1500 gp). Aquamarine (300 gp). Alexandrite (300 gp).


Social Check DCs

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