Himo Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he prefers to wear white pants and tee shirts. His chestnut hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Marshal and found it very stressful. He has never given up on his dancing dream.
Motivation: Sabotage a competitor; and balancing his hectic life and new marshal responsibilities is difficult
Ideals: Artistic. Flaws: Terse, Antagonistic. Bonds: Family, Job. Occupation: Marshal
Voice: Australian accent
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 13)
Armor Class 11
Hit Points 74 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +1
Possessions: 3000 gp. Rich purple corundum (500 gp). Chrysoberyl (70 gp). Black pearl (800 gp). Red spinel (70 gp). Brown-green garnet (70 gp). Pink pearl (70 gp). Lapis lazuli (12 gp). Tourmaline (70 gp). Aquamarine (800 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Crampernap Maekkelferce, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'4", this man prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He takes great joy in being the best Beggar in town.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Beggar soon after.
Motivation: He is greedy.
Flaws: Insomniac, Disease. Bonds: Rich, Attractive, Job. Occupation: Beggar
Voice: French accent
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. 1 Small steel mirror.
Koeth Berevan, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is singed and shortened. His hazel eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. Koeth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born at the edge of vast forest. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Koeth took refuge in the ruined castle and found the beat up lance and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Flaws: Ugly, Shy, Hedonist. Bonds: Adventurer, Nature. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 200 gp. Solid gold idol (700 gp). Large well-done wool tapestry (100 gp). Solid gold idol (700 gp). 1 Half-Plate. 1 Half-Plate. 1 Buckler.
Kody Blackwood, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses in collared shirts and wears a proper scarf over his head, and a wedding ring on his right hand. His auburn hair is slicked back into a classic pompadour. He has a dull look in his gray eyes.
Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Kody and his spouse have recently divorced.
Motivation: He is compelled to act according to his religious beliefs; and wishes to resurrect an old love
Flaws: Shy, Antagonistic. Bonds: In love, Mentor, Religious. Occupation: Architect
Voice: pre-pubescent
Attributes [hide]
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 40 gp.
Oskar Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a very tight haircut. His face is scarred and worn.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's looking for his big break; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Adventurer. Occupation: Spice Merchant
Voice: Old Prospector
Attributes [hide]
Medium (4'4") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
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