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NPC Generator

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Advanced [show]


Gell Radcliffe, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'4" when asserting himself. His auburn hair and beard is wavy and long. He has green eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born several months after his father was called into army service. A few years later when the east was not economically sound they moved to his current location. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Meet up once more with his childhood friend; and a rival would like him out of the picture

Flaws: Antagonistic. Bonds: Criminal record, Military, Immigrant, Adventurer. Occupation: Stylist

Voice: American accent

Attributes [hide]

Gell Radcliffe, Male Half-Orc Druid 1
Medium (6'4") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +3, Athletics +5
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 60 gp. Golden yellow topaz (200 gp).


Social Check DCs


Melech Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in brown turtlenecks beneath a pastel coat with grey slacks. His hair is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he loathes his own lifestyle

Ideals: Justice, Logical. Flaws: Depressed. Bonds: Attractive, Rich. Occupation: Tailor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Melech Virtue, Male Tiefling Warlock 1
Medium (6'0") Tiefling, Lawful Good (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 13 (+1)13 (+1) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 110 gp.


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: The child of a Shipwright, who enjoyed hunting, Watson was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Watson took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He struck the Tailor job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker, Impeccable. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Watson Fastfoot, Male Halfling Paladin 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Deception +6, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Chrysoberyl (160 gp). Violet garnet (400 gp). Eye agate (15 gp).


Social Check DCs


Zepar Divinity, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 6'5" and wears a black armored body suit, with a simple grey line shooting up and back down. His left hand appears badly burned and disfigured. His long purple hair is drawn into a two foot long braid. His ears are large.

Personality: A skeptical and narcissistic man, Zepar's first love is himself. His second love is also himself. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Zepar studied abroad. After coming to the age of reason, Zepar took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he has passion for adventuring and risk

Ideals: Impeccable, Gifted. Flaws: Ugly. Occupation: Crown-heir

Voice: Sighs a lot, exhausted

Attributes [hide]

Zepar Divinity, Male Tiefling Aristocrat 6
Medium (6'5") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)10 (+0) 11 (+0)16 (+3)
Skills Intimidation +6, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Black pearl (500 gp).


Social Check DCs


Halander Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bald on top and has large brown tufts of hair around his ears. His thin eyebrows rest above his beady hazel eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Halander was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Doctor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the west; and wants his loneliness to end

Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Halander Wildcloak, Male Halfling Aristocrat 6
Small (3'4") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +6, Deception +4
Senses Passive Perception 11
Languages Common, Halfling, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +4

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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